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0
votes
Fixed

Shader.PropertyToID returns the same ID when Shader's properties have th...

Shader System

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Feb 15, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached "ShaderPropertyToID.zip" project 2. Go to Test -> Material Test 3. Select the "TestShader" in... Read more

0
votes
Fixed

Animator GetLayerWeight always returns 0 when calling it on the Base Lay...

Animation

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Feb 15, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project (case_1315029-AnimatorGetLayerWeight) 2. Open SampleScene 3. Click Play 4. Observe th... Read more

5
votes
Fixed

Package Manager's prompt keeps reappearing to resolve packages

Packman

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Feb 15, 2021

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Version/s: 2020.2, 2020.2.4f1, 2021.1

Reproduction steps: 1. Create an empty Project 2. Install the Input system package 3. Open Project settings: Edit > Project Settings... Read more

0
votes
Fixed

[Android] Signal 11 gets called instead of Signal 9 when using Applicati...

Mobile

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Feb 15, 2021

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Version/s: 2019.4.15f1, 2019.4.19f1

How to reproduce: 1. Open the attached project "CrashTest.zip" 2. Build and Run the project to an Android device 3. Start recording ... Read more

0
votes
Duplicate

[Netcode][Entities][IL2CPP] IL2CPP builds crash with Entities and Netcod...

IL2CPP

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Feb 15, 2021

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Version/s: 2021.1, 2021.1.0b6

How to reproduce: 1. Open the attached "GameplayServerTest.zip" Project 2. Change scripting backend to IL2CPP 3. Build and run the "... Read more

0
votes
Fixed

Errors when pressing "Update component list" on a Ghost Authoring Component

Package: Unity Netcode

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Feb 15, 2021

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Version/s: 0.6.0-preview.7

Reproduction steps: 1. Open user attached Project (Delete the Library folder before opening) 2. Open Assets\_Test\SampleScene Scene ... Read more

0
votes
Fixed

Build for DirectX12 fails due to shader compiler errors

Shader System

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Feb 15, 2021

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Version/s: 2020.2.5f1, 2021.1

To repro: - download party.zip project - open it with 2020.2.5f1 - set rendering API to DeirectX12, i it's not already - build and r... Read more

0
votes
Fixed

[GPU PLM] Lightmapper falls back to CPU PLM after changing GPU baking de...

Progressive Lightmapper

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Feb 15, 2021

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Version/s: 2021.1.0a1

Jira: https://jira.unity3d.com/browse/GFXGI-504 Steps to reproduce: 1. Open any existing Unity project, or create a new one 2. In ... Read more

0
votes
Fixed

[Windows] Editor main window doesn't re-open on the secondary monitor it...

Window management

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Feb 15, 2021

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Version/s: 2021.1

Repro steps: Required setup: - Two monitors - First monitor (3840x2160 with 200% DPI) - Secondary monitor (1920x1080 with 100% DPI)... Read more

0
votes
Won't Fix

[Windows] Popups created with PopupWindowWithoutFocus do not close when ...

IMGUI

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Feb 15, 2021

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Version/s:

Steps to reproduce: 1. Create new project 2. In scene view, select camera 3. Click on culling mask dropdown 4. Move the main editor... Read more

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