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Fixed in 2022.2.0b10

Unknown (hidden) 2023.1.X



Found in



Issue ID




[M1] OpenGLCore Graphics API is available and can be selected on Apple M1 even when it is not supported



Reproduction steps:
1. Create a new Unity project
2. Go to Edit > Project Settings > Player
3. In Player settings open "Other Settings"
4. In "Other settings" find "AutoGraphics API for Mac" and uncheck the checkbox
5. Press the "+" button in the "Graphics APIs for Mac" to open the submenu
6. Select the "OpenGLCore" Graphics API from the submenu

Actual: OpenGLCore can be selected in Player Settings
Expected: OpenGLCore cannot be selected in Player Settings

Reproducible with: 2022.2.0a4, 2022.2.0a16
Not reproducible with: 2019.4.39f1, 2020.3.35f1, 2021.3.3f1, 2022.1.2f1, 2022.2.0a3

  1. Resolution Note (2023.1.X):

    OpenGL support was removed for MacOS runtimes on Unity 2023.1.

  2. Resolution Note (fix version 2022.2.0b10):

    Added deprecation notice to the OpenGL option for macOS targets.

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