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0
votes
Fixed

MeshCollider doesn't warn when setting an invalid mesh (with <3 vertices...

Physics

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Oct 05, 2020

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Version/s: 2019.4, 2020.1.6f1, 2021.1

How to reproduce:1. Open the user's attached project("Telekinetic Shooter.zip")2. Enter Play mode Expected results: Helpful error de... Read more

0
votes
Fixed

[Mac OS] Building Standalone project for Mac when Generate Xcode project...

MacOS

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Oct 29, 2020

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Version/s: 2020.2, 2021.1.0a3

Reproduction steps:1. Create a new project2. Go File -&gt; Build Settings3. Select standalone Mac platform4. Enable the "Create Xcod... Read more

0
votes
Fixed

Long running IJobs are not showing up in the Profiler

Profiling

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Oct 29, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

Reproduction steps:1. Open attached project "JobProfiling.zip" and scene "1"2. Enter Play Mode3. After 3-5 seconds, exit Play Mode4.... Read more

0
votes
By Design

Level files build output are not deterministic when using HDRP or URP

Progressive Lightmapper

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Oct 16, 2020

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Version/s: 2019.4, 2020.1.6f1, 2021.1

How to reproduce:1. Create a new template URP/HDRP project2. Duplicate the 'SampleScene' Scene and open the duplicated Scene3. Delet... Read more

0
votes
Fixed

Rectangles that are drawn by GUILayout.Window have spacings in between w...

IMGUI

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Oct 05, 2020

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Version/s: 2019.3.0b7, 2020.1.2f1, 2021.1

How to reproduce:1. Open attached "Test.zip" project and main scene2. Enter the Play mode3. Observe the Custom Test window Expected ... Read more

0
votes
Fixed

[IL2CPP] Unity.IL2CPP.Building.BuilderFailedException when building and ...

IL2CPP

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Oct 28, 2020

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Version/s: 2018.4.28f1, 2019.4.13f1, 2020.1.11f1, 2020.2.0a20, 2021.1

How to reproduce:1. Open "RegexBug.zip"2. In Project Settings -&gt; Player -&gt; Scripting Backend set IL2CPP3. Build the project Ex... Read more

0
votes
Fixed

Sprite reference is missing when loading Scene from AssetBundle

2D

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Sep 02, 2020

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Version/s: 2020.3

How to reproduce:1. Open the attached project2. Open scene TestAB3. In the Hierarchy window, select the GameObject "Canvas"4. Enable... Read more

0
votes
By Design

Editor freezes when importing large asset from Package Manager

Packman

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Oct 05, 2020

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Version/s: 2020.1, 2020.2.0b2, 2021.1

Steps to reproduce:1. Open a new Unity project2. Download a big asset set from AssetStore using the Package Manager (i.e. "AllSky - ... Read more

5
votes
Fixed

Tiling and Offset values have no influnce on the image when using a Mate...

uGUI

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Oct 26, 2020

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Version/s: 2019.4.12f1, 2019.4.13f1, 2020.1.0a15, 2020.2, 2021.1

How to reproduce:1. Open the user's attached "TESTOFFSET" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Imag... Read more

0
votes
Duplicate

[HDRP] Black lightmap when generating GI from HDRI sky with the "Baked L...

Package: Scriptable Render Pipeline HD

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Oct 30, 2020

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Version/s: 2019.4, 2019.4.13f1c1, 2021.1

How to reproduce:1. Open the user's attached "Lightmapping1.zip" project2. Open the "Lighting" Scene3. Make sure Scene view Draw Mod... Read more

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