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Scene with a Camera and Directional Light uses 20 % of the GPU in Build ...
How to reproduce:1. Open a new project2. Go to File -> Build And Run3. Open the Task Manager4. Observe the Player's GPU usage Exp... Read more
A TextField is writable but invisible in the package manager when field....
Steps to reproduce:1. Open user's attached project "Case928172_UIPackageManager.zip"2. Open the package manager3. Select users custo... Read more
UI Element Debugger Element section doesn't scroll to the selected Eleme...
How to reproduce:1. Create a new project2. Open the Package Manager (Window->Package Manager)3. Open the UI Toolkit Debugger (Win... Read more
Editor throws a console error every time the layout is reset
To reproduce:- download this project, or copy this layout file into the Library folder, before opening a project.- after the project... Read more
[MockHMD] Multi Pass Render Mode results in "Assertion failed on express...
Reproduction steps:1. Open user's attached project "RenderTextureWMR.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Consol... Read more
[URP] Graphics.DrawMeshInstanced does not render an instance
How to reproduce:1. Open attached "kktrails2.zip" project and Trails FX/Demo/Scene scene2. Enter the Play mode3. Observe the Game vi... Read more
[IMGUI] Icons of the View Tool and Move Tool are distorted
Icons of the View Tool and Move Tool are distorted Steps to Repro: 1. Create a new Project2. Observe View and Move Tool Expected Res... Read more
Crash on physx::NpShapeManager::findSceneQueryData when entering Play Mode
Reproduction steps:1. Open attached project "case_1285584" from the drive link2. Open scene "demo scene 1" from "BMSLAB- Source Code... Read more
[Improved Prefab] Prefab gameObject Icon flickered on making it static
Prefab gameObject Icon flickered on making it static Steps to Repro: 1. Create a new Project2. Create Hierarchy > right-click >... Read more
Unity Editor crashes when exiting Safe Mode
How to reproduce:1. Open the attached "case_1279195-SpinePerformance.zip"2. While opening, enter "Safe Mode"3. When in "Safe Mode", ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open