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3
votes
Won't Fix

[Android] [URP] Occlusion culling has performance regression in CullScri...

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Jun 15, 2022

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Version/s: 2022.2.0a2

Reproduction steps:1. Open the attached project "OCIssue-2019.zip"2. Build and Run on Android device3. Select CPU Usage Profiler Mod... Read more

2
votes
Won't Fix

Editor crashes occasionally when entering Play Mode due to Recursive Render

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Jun 15, 2022

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Version/s: 2021.2.0a20

Reproduction steps:1. Open linked Project2. Delete the NWH folder to clear the Errors3. Load the Scenes:MapTerrain_0_0Terrain_0_1Ter... Read more

8
votes
Won't Fix

Shadows blinking/artifacting when rendering Directional Light Shadows

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Jun 15, 2022

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Version/s: 2019.4.0f1

How to reproduce:1. Open the project from Edit section labeled "Download: "2. Set Active Scene to "WoundWormsLair_Light"3. Enter Pla... Read more

0
votes
Fixed

Camera.Render causes a memory leak in HDRP using DirectX 12

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Jun 15, 2022

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Version/s: 2022.2.0a16, 2023.1.0a1

Steps to reproduce: Open SampleScene in attached project Enter play mode Click on APIimageCreation / RenderTest Result: GPU memory i... Read more

0
votes
Active

Code Coverage marks static variables as unused when they are used

Package: Code Coverage

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Jun 15, 2022

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Version/s: 1.2.0

How to reproduce:1. Open the attached "1427735_Repro.zip" project2. Open the Scene "SampleScene"3. Open the Code Coverage (Window-&g... Read more

0
votes
Feature Request

Mesh.AddBlendShapeFrame performance decreases when consecutively adding ...

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Jun 14, 2022

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Version/s: 2019.4.36f1, 2020.3.30f1, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7, 2023.2.0a1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Open the Profiler (Window -> Analysis -&gt... Read more

7
votes
Won't Fix

Representation of LOD Group bounds are displayed not fully containing sh...

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Jun 14, 2022

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Version/s: 2018.4.26f1, 2019.4.8f1, 2020.1.2f1, 2020.2.0a20, 2023.2.0a1

How to reproduce:1. Open attached project "LODGroupBounds.zip"2. Open "WrongLODGroupBounds" scene3. Open Scene Window4. Select "Wron... Read more

0
votes
Fixed

LODs array is not updated instantly when inserting new LODs

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Jun 14, 2022

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Version/s: 2022.1.0a15, 2022.1.0b8, 2022.2.0a4

Reproduction steps:1. Create a new Unity project2. Create a new empty GameObject and add a 'LOD Group' Component3. Insert some new L... Read more

2
votes
Won't Fix

MeshFilter.mesh does not properly instance Meshes when used in Build

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Jun 14, 2022

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Version/s: 2022.2.0b4

How to reproduce:1. Open the user's attached project2. Build and run the project (File -> Build And Run)3. In the running Build, ... Read more

1
votes
Duplicate

Scene view performance rapidly drops when the Inspector window is opened...

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Jun 14, 2022

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Version/s: 2019.4.34f1, 2020.3.26f1, 2021.2.8f1, 2022.1.0b4, 2022.2.0a2, 2023.2.0a1

How to reproduce:1. Open the attached "case_1391021" project2. Open the "MyScene" Scene3. Open the "Window -> Analysis -> Prof... Read more

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