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Fixed

Fixed in 2022.2.0b6, 2023.1.0a1

Votes

0

Found in

2022.2.0a16

2023.1.0a1

Issue ID

UUM-5879

Regression

No

Camera.Render causes a memory leak in HDRP using DirectX 12

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Steps to reproduce:
* Open SampleScene in attached project
* Enter play mode
* Click on APIimageCreation / RenderTest

Result: GPU memory increate (look at windows task manager) until unity crashes

Expected: Not so much memory increase, and no crash.

 

Notes:

Seems to only occur using the DX12 API. If the project is switched to DX11, GPU memory usage is stable and the editor doesn't crash. Could not reproduce on a project using the Built-In render pipeline.

Reproduces with:
* Unity 2020.3.27f1
* Unity 2021.2.9f1

 

This was created for backporting the fogbuz ticket: [https://fogbugz.unity3d.com/f/cases/1400617/]

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