Search Issue Tracker
Won't Fix
Won't Fix in 2022.2.X
Votes
2
Found in
2022.2.0b4
Issue ID
UUM-5817
Regression
No
MeshFilter.mesh does not properly instance Meshes when used in Build
How to reproduce:
1. Open the user's attached project
2. Build and run the project (File -> Build And Run)
3. In the running Build, observe the shadow of the Mesh
4. Press Enter and observe the text
5. Press Enter again to disable the new Mesh
Expected result: "SUCCESS" is displayed after instancing new Mesh, shadow returns to display after disabling it
Actual result: "FAILURE" is displayed after instancing new Mesh, shadow does not return after disabling it
Reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7
Notes: does not reproduce in the Editor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
Resolution Note:
too low priority, closing
Resolution Note (2022.2.X):
too low priority, closing