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Incorrect/mismatched defines in Editor code
Looks like we have incorrect defines on a few 2020 versions. UNITY_2020_1_OR_NEWER is NOT defined on 2020.1.xUNITY_2020_OR_NEWER is ... Read more
Editor locks up when applying a material to a prefab in isolation mode a...
When editing a prefab in isolation, if you rename the prefab and then immediately drag + drop a material onto it in scene view, the ... Read more
[iOS][Metal] Shaders with tessellation are not compiled when displacemen...
How to reproduce:1. Open the attached 'iTestCase.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and open th... Read more
FPS drops when the Camera is on the right side of the instantiated GameO...
How to reproduce:1. Open the user's attached "GPU instancing test.zip" project2. Open the "InstancedIndirectExample" Scene3. Enter P... Read more
Creating AssetBundle containing custom assets with meshes crashes the ed...
Reproduction steps:1. Open attached project "freshtest_2.zip"2. In Editor Menu, click Test -> Create Bundle3. Observe Editor Expe... Read more
[iOS 14][VR][2018.4] View spins unintentionally when the application is ...
How to reproduce:1. Open the attached 'iOS14XR.zip' project2. Switch Platform to iOS and build the Xcode project3. Open the terminal... Read more
[iOS] Audio files are not played when using CallKit
Reproduction steps:1. Download and open the attached "BugReproProject" project2. In the Menu bar, press "File" > "Build Settings.... Read more
sRGB format is not supported with the 'Gamma' Color Space when the Main ...
How to reproduce it:1. Create a new 3D project2. In the Hierarchy view select the 'Main Camera'3. Go to the Inspector view > Came... Read more
"Unknown platform passed to AudioImporter" error is thrown when selectin...
Reproduction steps:1. Download UWP build support2. Download and open the attached project "1279810.zip"3. Select the audio file in t... Read more
OnAssignMaterialModel PostProcessor is called only once when Reimporting...
Reproduction steps:1. Open the attached project "OnAssignMaterialModelBugReport.zip"2. In the Project window under "Assets/Datas" ri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved