Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.1.X, 2020.2.X
Votes
0
Found in
2020.1.8f1
2020.2.0a12
2020.2.0b6
2021.1
Issue ID
1284799
Regression
Yes
Editor locks up when applying a material to a prefab in isolation mode after renaming the prefab
When editing a prefab in isolation, if you rename the prefab and then immediately drag + drop a material onto it in scene view, the editor will lock up. The renaming confirmation popup will be shown but you cannot interact with it and the cursor will get stuck in the wait state.
I cannot reproduce this on MacOS 10.15.6, is possibly Windows only.
2. Open the attached project
3. Open TestPrefab in isolation mode (Make sure automatic save is on)
4. In Project View, rename the prefab
5. Drag + drop the material "MaterialToApply" onto the prefab in scene view
Expected Result:
The rename prefab popup appears and the editor continues to function as normal.
Actual Result:
The rename prefab popup appears but the editor locks up.
Tested on Windows 10, MacOS 10.15.6
Occurs on 2020.1.8f1, 2020.2.0b6, 2020.2.a12, 2021.1.0a1
Does not occur on 2018.4.28f1, 2019.4.12f1, 2020.1.7f1, 2020.2.a11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Timeline section stops rendering after restoring Profiler Window modules
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.0a4