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[2D] Sprite Editors 'Pivot Unit Mode' option resets to its default of 'N...
How to reproduce: 1. Open the attached project "SpriteEditorBug.zip" 2. In the Assets folder, locate the Square sprite 3. Select the... Read more
[Bugreporter] Unable to open Bug Reporting Tool
In 2019.4.29f1, On clicking the 'Report a Bug' link, Bug Reporting Tool is not opening. Steps to Repro: 1. Create a new Project 2. ... Read more
Lightbaking breaks when baking multi-scene setups with different scene c...
How to reproduce: 1. Open the attached project's Scenes labeled "Loc_geo" and "Loc_log" 2. Load the "Mis_1_geo" and "Mis_1_log" scen... Read more
[HDRP][Cross-Pipeline] HDRP Wizard does not show up when completely empt...
Steps to reproduce: 1. Create new project 2. Add HDRP package from package manager 3. Notice that HDRP Wizard does not pop up when p... Read more
Graphical artifacts when rendering Terrain in Shaded Wireframe mode
How to reproduce: 1. Open the attached project "Test_Terrain.zip" 2. Open the "SampleScene" Scene 3. Switch Shading Mode to Shaded W... Read more
[Mobile] Performance spikes on specific devices when tapping the display...
Steps to reproduce: 1. Create an empty project 2. Check "Development Build" and "Autoconnect Profiler" options in Build Settings 3. ... Read more
Editor crashes on mono_traverse_object_internal when allocating memory
Reproduction steps: 1. Open the project from the attached google drive link 2. Go to Assets/Scenes/"DocumentationScene" 3. Go to Job... Read more
[VFX Graph] NullReferenceException is thrown to the Console when switchi...
[VFX Graph] NullReferenceException is thrown to the Console when switching from graph that was attached to target GO window to anoth... Read more
[VFX] Assigning an empty VFX asset to vfx game object results in a dupli...
Reproduction: 1) Create a vfx asset 2) Create vfx game object in the scene 3) Assign the vfx asset Expected: The asset is assigned... Read more
[Android] Unable to properly address the Assets as the path to "output.j...
How to reproduce: 1. Open the attached project "1347394.zip" 2. Build the project with the name "test.apk" in the "Build" folder 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects