Search Issue Tracker
Fixed
Fixed in 2022.1.9f1, 2022.2.0a8
Votes
0
Found in
2022.1.7f1
2022.2.0a7
Issue ID
UUM-7045
Regression
Yes
Crash when opening a Prefab
Reproduction steps:
# Open the user’s project
# Open the *Test* Prefab
# Change the *Scale* in the Transform and save it
# Enter the Play Mode
# Change the *Field of View* of the *Main Camera*
# Exit the Play Mode
# Open the Test Prefab again
Reproducible with: 2022.1.0a9, 2022.1.7f1, 2022.2.0a7
Not reproducible with: 2020.3.36f1, 2021.3.5f1, 2022.1.0a8, 2022.2.0a8, 2022.2.0a18, 2023.1.0a1
Reproducible on: macOS 12.4, Windows 10 (user’s machine)
Notes:
- Stacktrace is not available
- May freeze instead of crashing
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
- Missing spaces in "Welcome to VR Mutiplayer Template Project" Welcome Dialog window
Resolution Note (fix version 2022.1.9f1):
Fixed in 2022.1.9f1