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[Linux] Build crashes when cURL is attempting to reconnect on 64 bit builds
Steps to reproduce:1) Open the attached project.2) Build for Linux.3) Run the build. The build crashes after a couple seconds as cUR... Read more
[WSA] Switching language when player is running doesn't update alphabet
Steps to reproduce:1. Add a language with different alphabet (for example Russian)2. Open attached project3. Build "New Scene" for W... Read more
Screen.SetResolution works incorrectly when DPI scaling is set to anythi...
Workaround: divide 96 by logical DPI and then multiply that with the width and height of the resolution before calling Screen.SetRes... Read more
After deletion of UI Dropdown element NullReferenceException: (null) is...
To reproduce: 1.Create new Unit project.2.Create Dropdown UI element.3.Change it's Image component's Source image property from UISp... Read more
When the path of project is loaded with " .. " in the end, project name ...
To reproduce:1. Use this batch file in the Assets folder to load unity:pushd %~dp0start "" "D:\Unity550f3\Editor\Unity.exe" -project... Read more
[iOS] NotificationServices.remoteNotifications contains two elements whe...
NotificationServices.remoteNotifications contains two elements instead of one, when a notification is received through APNs. Steps t... Read more
Undocking editor tab throws NullReferenceException
Steps to reproduce: 1. Create new project with default layout2. Undock any tab to "float" (tested with Console, Project and Inspecto... Read more
Stopping network client/server in editor causes it to hang when network ...
Steps to reproduce: First way:1. Open attached project2. Open "offline_scene" and run it3. Start and stop server - notice that edito... Read more
[Metal] VideoPlayer crashes on rapid reloads with "libobjc.A.dylib`objc_...
Reproduction steps: 1. Open the attached "Archive project"2. Build and run it for iOS.3. Rapidly touch the screen to reload the vide... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved