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0
votes
Active

Audio is always unmuted in additional Player's Game View Windows after S...

Package: Multiplayer Play Mode

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Jun 27, 2025

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Version/s: 1.4.2, 1.5.0

Steps to reproduce: Open any Project with the Multiplayer Play Mode Package installed Navigate to Window > Multiplayer > Multi... Read more

1
votes
By Design

Main Camera rendering is being overwritten by a UI Camera when using mul...

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Jun 27, 2025

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Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Open the attached “IN-103359.zip” Project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Game View Exp... Read more

1
votes
In Progress

Crash on SourceAssetDBReadTxn::SourceAssetDBReadTxn() when idling on a ...

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Jun 27, 2025

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Version/s: 6000.1.5f1, 6000.4.0a1

How to reproduce:1. Open the attached “IN-105255.zip” Project2. Observe the Editor for 5mins Expected result: The Editor is runningA... Read more

0
votes
By Design

Spline Bounds from Gizmos are rendered bigger when compared to user impl...

Package: Splines

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Jun 30, 2025

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Version/s: 2.8.1

Steps to reproduce:1. Open the attached “SplineBoundsBug.zip” project2. Open the “SampleScene”3. In the Hierarchy Window select the ... Read more

0
votes
Active

RTHandle.rt is null when Rendering Path is Forward, Depth Priming Mode i...

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Jun 30, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

How to reproduce: 1. Open the project “IN-105015_SingleCameraRequestConfigureInput”2. Open the “SampleScene.scene”3. Observe the Con... Read more

0
votes
Fixed

Terrain is not rendered and a warning is thrown when Unlit Draw Mode is ...

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Jun 30, 2025

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Version/s: 6000.0.52f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1

How to reproduce:1. Create and open a new project with “High Definition 3D” template2. Make sure the Editor is running on DX12 or Vu... Read more

0
votes
Duplicate

Player Input component only invokes events on original binding when an A...

Package: Input System

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Jun 30, 2025

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Version/s: 1.14.0

How to reproduce:1. Open attached “IN-105106” project2. Open “RebindingUISampleScene“, found in Assets > Samples > Input Syste... Read more

0
votes
Won't Fix

Text becomes wrapped when using GUIStyle.CalcSize to set the size of the...

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Jun 30, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b7, 6000.3.0a1

Steps to reproduce:1. Open the attached “GUIMonoFont6.0.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Press the “+” butt... Read more

0
votes
Fixed

A "Burst internal compiler error" error is thrown when building the project

Package: Burst

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Jun 30, 2025

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Version/s: 1.8.23

How to reproduce:1. Open the “IN-105807.zip“ project2. In the Toolbar, select Build Settings > BuildSettings3. In the Build Setti... Read more

0
votes
Fixed

Monospaced Fonts do not maintain a fixed width when using the Bold variants

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Jun 30, 2025

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Version/s: 6000.0.51f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1

How to reproduce:1. Open the attached “IN-105234” project2. Open the “SampleScene” Scene3. Observe the text in the Game view Expecte... Read more

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