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Fixed in 2017.1.0f3
Fixed in 2017.1.X
When the path of project is loaded with " .. " in the end, project name gets overridden with " .. " in the project list
1. Use this batch file in the Assets folder to load unity:
start "" "D:\Unity550f3\Editor\Unity.exe" -projectPath %~dp0..
2. Close Unity;
3. Load Unity again;
4. In the projects list, there will be an entry which says '..' instead of the correct project name. (See "incorrect path.png" attached).
Expected result: the project name is listed.
Actual result: ".." is listed in the project list.
Reproducible on versions: 5.3.7p3, 5.4.4p1, 5.5.0f3, 5.5.0p4, 5.6.0b6.
All about bugs
- Unity freezes when opening a project
- Editor crashes on vector_map<ConstantString,AssetBundle when using the LoadAssetAsync function