Search Issue Tracker
Fixed in 2017.1.0f3
Fixed in 2017.1.X
Votes
0
Found in
5.5.0f3
Issue ID
873823
Regression
No
When the path of project is loaded with " .. " in the end, project name gets overridden with " .. " in the project list
To reproduce:
1. Use this batch file in the Assets folder to load unity:
pushd %~dp0
start "" "D:\Unity550f3\Editor\Unity.exe" -projectPath %~dp0..
popd ;
2. Close Unity;
3. Load Unity again;
4. In the projects list, there will be an entry which says '..' instead of the correct project name. (See "incorrect path.png" attached).
Expected result: the project name is listed.
Actual result: ".." is listed in the project list.
Reproducible on versions: 5.3.7p3, 5.4.4p1, 5.5.0f3, 5.5.0p4, 5.6.0b6.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Crash on internalABP::BoxManager::prepareData when entering Play Mode
- Crash at "UnityEngine.Object:FindObjectsOfType" when quitting the Player
- Creating material variant produces errors if there is no Materials folder
Add comment