Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b6
Issue ID
875892
Regression
Yes
Stopping network client/server in editor causes it to hang when network identity has Animator component attached
Steps to reproduce:
First way:
1. Open attached project
2. Open "offline_scene" and run it
3. Start and stop server - notice that editor doesn't hang
4. Start and stop server again - this time editor hangs once "Stop" button is pressed
Second way:
1. Open attached project
2. Build and run project
3. Start executable as server
4. Get back to editor and run "offline_scene"
5. Start as client
6. In editor, disconnect from server - Editor freezes
Removing Animator component from the AnimatedControlledNetworkObject prefab makes this bug no longer reproducible
Reproduced with: 5.6.0b1, 5.6.056
Not reproducible: 5.5.1p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
Add comment