Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b3
Issue ID
869798
Regression
Yes
[Metal] VideoPlayer crashes on rapid reloads with "libobjc.A.dylib`objc_release + 16"
Reproduction steps:
1. Open the attached "Archive project"
2. Build and run it for iOS.
3. Rapidly touch the screen to reload the video for about 5-10 seconds( 4 - 8 touches per second) .
- Application crashes:
thread #11: tid = 0x59b73f, 0x0000000198070160 libobjc.A.dylib`objc_release + 16, name = 'UnityGfxDeviceWorker', stop reason = EXC_BAD_ACCESS (code=1, address=0x20)
frame #0: 0x0000000198070160 libobjc.A.dylib`objc_release + 16
frame #1: 0x000000018fcdcc8c MetalTools`-[MTLDebugRenderCommandEncoder .cxx_destruct] + 180
frame #2: 0x0000000198056b54 libobjc.A.dylib`object_cxxDestructFromClass(objc_object*, objc_class*) + 148
frame #3: 0x0000000198062080 libobjc.A.dylib`objc_destructInstance + 92
Regression introduced in:
5.6.0b6 or 5.6.0b5( Doesn't build in Xcode )
Reproduced with:
5.6.0b6
Metal
iPhone 6 iOS 9.0.2
Not reproducible with:
5.6.0b4
OpenGLES2
Note:
- If video doesn't play, reload all the assets in the Editor and attach the video file onto VideoPlayer game object.
- Application crashes on both Metal and OpenGLES2 in 5.6.0b4 with "Lost connection to" in Xcode on any speed reloads after 3-6 reloads.
- Full log in the edit.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Failed to load il2cpp" error when running a standalone build that uses static libraries
- Editor crashes when entering a lot of characters in the Quality name
- Multiple NullReferenceExceptions are being thrown on TMPro.TMP_MaterialManager.GetFallbackMaterial when adding a new fallback font in the Player
- Physics debugger window has no minimum width/height set
- Yellow colored text is barely visible in the TextMeshPro "Project Files GUID Remapping tool", and "Project Text Spacing Remapping tool" windows when using the Light Mode Editor theme
Add comment