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Bolt Flow graph context menu flickers when mousing over different menu e...
How to reproduce: 1. Create a new project 2. Install and set up Bolt 3. In the Project create a new Bolt Flow Macro and edit the gra... Read more
Platform's colliders do not extend to the end of the sprite texture
Reproduction steps: 1. Download and open the attached "BirdPerson.zip" project 2. In the Hierarchy window, select "Level" > "Terrain... Read more
[XR Interaction Toolkit] Tracked Device Drag Threshold Multiplier is not...
UIInputModule.trackedDeviceDragThresholdMultiplier is not being used correctly when calculating the effective drag threshold. The re... Read more
Windows XR Plugin meshing does not report any removed meshes
How to reproduce: 1. Open the attached "TestSpatial.zip" project 2. Open the Scene "SampleScene" 3. Connect to a XR device through "... Read more
VFX OpenGLES3 error when compiling shaders unexpected token '#' at kerne...
Reproduction steps: 1. Open the attached project “URPIntegrationTests.zip” 2. Go to Edit > Project Settings > Player 3. In Other Se... Read more
[Linux] Resizing Windows causes a flicker
Repro Steps: 1. Create a new project (performance is worse and the issue is more obvious with the HDRP template) 2. Dock the Game vi... Read more
Linux Editor throws a "DllNotFoundException: UnityFbxSdkNative" when exp...
How to reproduce: 1. Create a new project 2. In the Package Manager install the "FBX Exporter" package 3. Create a "Cube" GameObject... Read more
Editor crashes when editing VFX Graph's animation curve values
How to reproduce: 1. Open the attached project's Scene labeled "Crash" 2. Open an Animation Window (Window->Animation->Animation) 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects