Search Issue Tracker
[Linux] Unable to make Linux build when Linux build supports IL2CPP and ...
"Build" and "Build and Run" appears disabled when both Mono and IL2CPP Linux build supports are installed and IL2CPP is set as Scrip... Read more
[Android] App crashes on launch if Oculus SDK is in the project
Repro steps:1. Open QA attached project2. Build and Run on an Android device Actual: App crashes Reproducible with: 2018.4, 2019.4.1... Read more
Create Objects at Origin property is not visible in the Preferences/Gene...
How to reproduce:1. Open the attached "sandbox - Unity 2020.2.zip" project2. Navigate to Edit/Preferences3. In the Search Box, type ... Read more
[Terrain] Paint layers: removing layer in the middle of stack and then u...
The image below is showing the issue repro with Terrain Tools, but the same bug arises in Legacy Terrain without Terrain Tool Repro1... Read more
Crash on AnimationModeBindings::SamplePlayableGraph when Previewing With...
How to reproduce:1. Open the user's attached project from "SamplePlayableGraph.zip"2. Open Scene "Main"3. Select the game object "Cl... Read more
[PackMan] Error appears and prevents from downloading the BOXOPHOBIC ass...
How to reproduce:1. Create a new Unity project2. Open the https://assetstore.unity.com/packages/vfx/shaders/free-skybox-extended-sha... Read more
[UIElements] Property field's status is not updated when reverting their...
How to reproduce:1. Open the user's attached "UI Elements Bugs.zip" project2. Open the "SampleScene" Scene3. Select the "Test Object... Read more
Variables that have the NotKeyable attribute are still animatable when t...
How to reproduce:1. Open user's attached "CleanProject" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "GameOb... Read more
'Set as Default Parent' is not considered as a separate action when undo...
How to reproduce:1. Create a new project2. Select 'Main Camera' GameObject3. Create a child GameObject with Alt+Shift+N4. Right-clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open