Search Issue Tracker
[Presets] Texts are getting clipped when Animationstate preset is created
Texts are clipping and overlapping with the input field and checkboxes in AnimationState preset. Steps to repro:1. Open the attached... Read more
Crash on AssetResolveTracker::Track when performing API Update after imp...
How to reproduce:1. Create a new project2. Import "Odin.unitypackage" package3. Press "Okay" in API Updater dialog Actual result: Un... Read more
An Exception is raised when using System.Data.ODBC
How to reproduce:1. Open the "SampleScene" Scene in the attached "Text.zip: Project2. Enter Play Mode3. Observe the Console Expected... Read more
[VR]Editor crashes when Oculus Rift USB connector is unplugged during pl...
How to reproduce:1. Create a new project2. Enable VR in the Player Settings3. Enter the Play Mode4. Unplug Oculus Rift USB connector... Read more
CommandBuffer.Blit(RenderTargetIdentifier, RenderTargetIdentifier, Mater...
How to reproduce:1. Open the attached project2. Open the "demo.unity" scene3. Enter Play mode Expected result: Both Render Textures ... Read more
Trying to create an empty array in EditorBuildSettings.scenes crashes th...
How to reproduce:1. Open the "1162941_ReproProject" project2. Open the "Scenes/SampleScene" scene2. Enter the Play Mode Expected res... Read more
Cannot inspect IntPtr variables in C# debugger
They just refuse to evaluate. To reproduce, attach VSTU to Unity, place a breakpoint in a method that uses IntPtr variable and try i... Read more
Collider's position is not updated in runtime when Time.timeScale is set...
How to reproduce:1. Open the attached project ("timeScale test.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4. Clic... Read more
[Profiler] UI Preview window getting distorted on selecting "Composite O...
UI Preview window getting distorted on selecting Composite Overdraw option in the LWRP project.UI elements are also not rendered in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Exceedingly long wait when importing large audio file
- TextMeshPro text input's caret is flickering when Line Mode is set to Multi Line and text is selected
- Can’t delete gradient keys with Mac keyboard or context menu options
- UI Overlaps when switching Render Pipeline Asset for different Quality Levels in Quality Project Settings
- Ray Tracing Shader link to the documentation isn’t working