Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0f1
Issue ID
1165552
Regression
Yes
Cannot inspect IntPtr variables in C# debugger
They just refuse to evaluate. To reproduce, attach VSTU to Unity, place a breakpoint in a method that uses IntPtr variable and try inspecting its value by mousing over or in the watch window. Reproduced on 2019.3.0a8.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rotation values flip in animation when importing FBX with a generic rig
- [Quality Hackweek] Activated Terrain Inspector is active only until the terrain GameObject is deselected when two or more Inspectors are open
- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
- Errors are thrown and Inspector's UI element is not drawing when a GameObject with script component using a List<T> attached is selected
- ConfigurableJoint's parameters are not saved in the Prefab after Runtime Prefab baking
Resolution Note:
This is an issue in the VSTU client. VSTU devs are aware and working on fix for a future version.