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Help button leads to a missing documentation page when clicked on a TMP_...
How to reproduce: Open the attached "IN-145112_TMP.zip" project In the Project tab, Assets->TextMesh Pro-> Examples & Extr... Read more
Background Image type reverts to Texture when changed and the VisualElem...
How to reproduce:1. Open the attached "IN-144702_ui_repro.zip" project2. Open the ui.uxml file3. In the UXML hierarchy, select the V... Read more
"Do not use ReadObjectThreaded on scene objects!" repeatedly printed to ...
How to reproduce: Open the attached project “IN-139640” Observe the Editor’s memory usage in Task Manager Actual result: The project... Read more
“Multiple instances of EditorPlayModeGuard detected. There should only b...
Reproduction steps:1. Create a new project2. Install Multiplayer Play Mode package (Window > Package Management > Package Mana... Read more
Errors are thrown when an empty texture is selected in Object Picker on ...
Steps to reproduce: Create and open a new project Change the Graphics API to Direct3D12 in 'Edit -> Project Settings -> Player... Read more
Selected foldout in a table opens when changing table sorting in the Mem...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Memory Profiler package (com.unity.memory... Read more
"INVALID_UTF8_STRING" is written in the description of a VFX Template wh...
Steps to reproduce: Create a VFX Graph In the template inspector, in the Description field, enter a multiline value: type "A", press... Read more
Layout Element Component's Min/Max fields can be set to the negative val...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> UI (Canvas) -> Text (TextMeshPro)3. In the I... Read more
Object Picker window breaks when it is interrupted by a domain reload
Steps to reproduce: Create and open a new project Create a new Script with a line "[SerializeField] private Object obj;" in it Selec... Read more
Invalid GameObjects are created in the Hierarchy when removing a nested ...
Steps to reproduce: Open the attached “IN-140165” project Open the SampleScene Select the “Canvas 1” GameObject in the Hierarchy In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- APV data is sometimes incorrectly loaded from multiple baking sets when loading a scene
- GC Alloc spikes occur when calling UnityEngine.Resolution and UnityEngine.RefreshRate with Equals() and GetHashCode()
- Type error is thrown when a new ComputeShader is instantiated after destroying previous ComputeShader
- APV data becomes incorrect when reselecting the currently active Baking Set
- Launch screen image exceeds the screen bounds on IPad when building for iOS