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Fixed
Fixed in 6000.0.56f1, 6000.2.0b6, 6000.3.0a1
Votes
0
Found in
2022.3.62f1
6000.0.50f1
6000.1.4f1
6000.2.0b2
6000.3.0a1
Issue ID
UUM-105782
Regression
No
The edge of the Terrain is breaking when painting along the edges where the two Terrains connect
How to reproduce:
1. Open the “TerrainBug“ project
2. Open the “Slyvie“ scene
3. In the Hierarchy, select the “Terrain_(-1524.0, 0.0, 992.2)” Terrain and zoom in on the edge where it connects to the “Terrain_(-1524.00, 0.00, 3002.44)” Terrain
4. In the Inspector, click on Pain Terrain tool and select builtin_brush_1
5. Paint along the edges of both Terrains
Expected result: The heights of both Terrain edges should increase according to the settings of the selected brush
Actual result: The edge of the “Terrain_(-1524.0, 0.0, 992.2)” Terrain decreases significantly
Reproducible with: 2022.3.62f, 6000.0.50f1, 6000.1.4f1, 6000.2.0b2
Reproducible on: Windows 10
Not reproducible on: No other environment tested
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Resolution Note (fix version 6000.3.0a1):
Corrected clamping when painting into multiple terrains that are bordering.