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Addressables in SpriteAtlas get unloaded by "UnloadUnusedAssets"
How to reproduce:1. Open project "Addressables_SpriteAtlas.zip"2. Go to the Window > Asset Management > Addressables > Grou... Read more
Build with Addressables fails when changing Addressables Groups Build & ...
Reproduction steps:1. Create any new project2. From the Package Manager, install com.unity.addressables package3. Go to Window > ... Read more
"Failed to remove scene from Addressables profiler" warning when using A...
Reproduction steps:1. Open the “UnloadAsyncWarning“ project2. Open the “Bootstrap” scene3. Open the Addressables Groups window4. Bui... Read more
Error “InvalidOperationException: Duplicate address ‘2’ found in Address...
Original Summary (Jira didn't like the long summary): Error “InvalidOperationException: Duplicate address ‘2’ found in Addresses.” i... Read more
Labels are still used for bundles after deleting the labels
Reproduction steps:1. Open the attached project “Bug addressables deleted labels”2. Click “Build -> New Build -> Default Build... Read more
Exception thrown when using AddressablesAssetPostProcessor.OnPostProcess...
We added AddressablesAssetPostProcessor.OnPostProcess.Register to the localization package: {code:java}[InitializeOnLoad]class Local... Read more
[Addressables] Bundle Naming Mode has a different mode selection when si...
Reproduction steps:1. Open the user’s attached project.2. Go to Window > Asset Management > Adressables > Groups3. Select a... Read more
UnityEngine.AddressableAssets.InvalidKeyException is thrown when loading...
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. Observe the Console Expected result: Unity loads the .uxm... Read more
Addressable assets are not loaded when trying to load from a Build that ...
How to reproduce: Open and Build the attached project "AddApp_1417997" (File > Build Settings... > Build) Open, then Build And... Read more
DragUpdatedEvent and DragPerfomeEvent messages are printed when dragging...
Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to BugRepo > Test3. From the Project window d... Read more
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