Search Issue Tracker
Active
Under Consideration for 1.22.X, 2.2.X
Votes
2
Found in [Package]
1.22.2
2.2.2
Issue ID
ADDR-3735
Regression
No
[Android] "Unable to find registered file for bundle" errors are thrown when building Addressables Bundle which includes Localization Tables using the Play Asset Delivery
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the Addressables Group Window (Window > Asset Management > Addressables > Groups)
3. Build the Addressables Bundle (Build > New Build > Play Asset Delivery)
4. Observe the Console Window
Expected result: No errors are thrown
Actual result: The “Unable to find registered file for bundle Library/com.unity.addressables/aa/Android/Android\localization-string-tables-” errors are thrown for each locale in the Addressables Bundle
Reproducible with: 1.22.2 (2023.2.21f1), 2.2.2 (6000.0.15f1)
Could not test with: 2021.3.42f1, 2022.3.42f1 (the required com.unity.addressables.android package is not available for these Editor versions)
Reproducible on: MacOS Sonoma 14.5 (Intel), Windows 11
Not reproducible on: No other environment tested
Workaround: Build the Addressable Bundle using the “Default Build Script”
Notes:
- The Addressables Content build succeeds
- The same errors are thrown when building aab type builds but are not visible when building apk
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP
Add comment