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Caching MoveCache and GetCachedVersions with invalid arguments don't thr...
To reproduce: 1. Pull and update assetbundle/caching-api/tests2. Build locally or get a build from katana of that branch (build of a... Read more
RequireComponent does not add a component on the object that has the script
Reproduction steps: 1. Open the attached project;2. Open the scene 'TestScene';3. Create an empty gameobject;4. Drag 'NavMeshAgentTe... Read more
Client connection to hosted server is interrupted with NetworkReader:Rea...
To reproduce: 1.Download and open attached project2.Build the game on standalone platform3.Open built project and play as Host4.Ente... Read more
SceneManager.LoadSceneAsync freezes the editor when loading scenes with ...
Reproduction steps:1. Open the attached project2. Open the "Menu" scene3. Enter Play mode4. Press any of the buttons on the screen E... Read more
Video Player Component doesn't always play an attached video, even if "a...
Reproduction steps:1. Open the attached project2. Open the "test" scene3. Enter Play mode Expected: the video starts playing as soon... Read more
AssetBundle selection from combo into the editor disappears after reload...
How to reproduce:1. Open the project and import texture2. Select a texture3. Assign an AssetBundle like this: (themes/default)4. Sav... Read more
Regression: since 5.6.0a6 and in 5.6.0b3 the Sprite rendering order is c...
The problem is with 2DPlatformer package from AssetStore (https://www.assetstore.unity3d.com/en/#!/content/11228) Regression from 5.... Read more
"Can't add script behaviour ..." message when trying to add a script fro...
Steps to reproduce:1. Open the attached project (Add Component Bug.zip)2. Open the Assets/Test.unity scene3. Run Unity4. Observe a m... Read more
Box for multiline tooltips isn't sized correctly when hovering mouse ove...
To reproduce:1.Download and Open attached project2.Open user created editor window by going to Menu->Tooltip Bug ->MyWindow3.H... Read more
Dragging GUISkin asset to the Hierarchy causes a crash in UnityEditorInt...
When .guiskin is from the Assets folder to the Hierarchy, Unity crashes as soon as the boundaries of Hierarchy are entered. Steps to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject