Search Issue Tracker
Cloth moves more intensely when FPS is low
How to reproduce:1. Open the user's attached project "Cloth (Unity 2022.1.0b11).zip"2. Press Play or Build And Run3. Observe how the... Read more
Crash when using Unity built in Play Asset Delivery integration together...
Issue reported by Google Using Unity's built-in Play Asset Delivery integration together with Play Core libraries 2.0.0+ ([https://d... Read more
Editor crashes when Ray Tracing Shaders are not compiled properly
Reproduction steps: Open the attached project (“Crash_Shaders.zip“) Open Assets/Scenes/DxrSampleScene2 Enter Play Mode Expected resu... Read more
Trigger volumes are included in nav mesh generation for NavMeshSurface w...
Volumes set to triggers should be excluded from navmesh generation as there's no real reason to need it. It actively harms regular u... Read more
bug? wrong linkIdFirstCharacterIndex is returned when having a default "...
Summary:1. Define an "A" style in style sheet, e.g. linkIdFirstCharacterIndex gets bumped, for example text block in MarkupTag_A() t... Read more
[Backport] Prefabs appear in the Scene window without being created in t...
How to reproduce:1. Open the attached “case IN-10929” project2. Select a Prefab from “Assets → Prefabs” directory in the Project Win... Read more
Pop-up/dropdown option is selected on release, instead of on press
Reproduction steps:1. Open the “EmptyProject“ or any Unity project2. Select any GameObject3. Select the Layer dropdown in the Inspec... Read more
LOD groups flicker in Scene View when 'Always Refresh' is on.
Repro steps: Import the attached package in a VFX-enabled project Open the Scene View, navigate around and observe the flicker Turn ... Read more
PingObject repeats indefinitely when clicking on a repeating error in th...
Steps to reproduce: Open the attached project Open Assets/Scenes/SampleScene.unity Ensure that 'Collapse' is toggled on in the Conso... Read more
[ProBuilder] Mesh names can change when modifying Scenes
How to reproduce:1. Open the user's attached project and load Scene "SampleScene"2. Select the "Cube" GameObject in the Hierarchy3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field