Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X, 2021.2.X
Votes
0
Found in
2019.4
2019.4.15f1
2020.3
2021.1
2021.2
2022.1
Issue ID
1365360
Regression
No
Particle System is stuttering in the editor when using Custom Data with low Playback speed
How to reproduce:
1. Create a new URP project
2. Unzip "1365360_particle_system_playback_stepping_issue" in Projects Asset folder
3. Select "BugPrefab" prefab and place it in the scene
4. Select the prefab and set Playback Speed to 0.1
Expected result: prefab texture smoothly rotates
Actual result: prefab texture is stuttery
Reproducible with: 2019.4.30f1, 2020.3.19f1, 2021.1.22f1, 2021.2.0b7, 2022.1.0a9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on [NSApplication endModalSession:] when saving while Play Mode is loading
- Incorrect Preferred Height calculation when a single text line uses different Font Assets
- [ShaderGraph] Redo Collapse Nodes action does not fully collapse the Nodes
- [Ubuntu] Mouse cursor is set box select mode after exiting VFX Graph's Rename Context function
- Unrecognized identifier DECLARE_STACK_CB error is thrown when VirtualTexture Property is used with Custom RenderTexture target
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a12
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.2f1
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.26f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.21f1
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.32f1