Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X, 2021.2.X
Votes
0
Found in
2019.4
2019.4.15f1
2020.3
2021.1
2021.2
2022.1
Issue ID
1365360
Regression
No
Particle System is stuttering in the editor when using Custom Data with low Playback speed
How to reproduce:
1. Create a new URP project
2. Unzip "1365360_particle_system_playback_stepping_issue" in Projects Asset folder
3. Select "BugPrefab" prefab and place it in the scene
4. Select the prefab and set Playback Speed to 0.1
Expected result: prefab texture smoothly rotates
Actual result: prefab texture is stuttery
Reproducible with: 2019.4.30f1, 2020.3.19f1, 2021.1.22f1, 2021.2.0b7, 2022.1.0a9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a12
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.2f1
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.26f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.21f1
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.32f1