Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2021.2.X, 2022.1.X
Votes
0
Found in
2021.1
2021.3
2022.1
2022.1.0a8
2022.2
Issue ID
1365369
Regression
Yes
In Record and Preview mode, right clicking Scale does not bring up Animation related features
How to reproduce:
1. Open any (new) project
2. Select any gameobject
3. Open the Animation window (Window -> Animation -> Animation)
4. Click Create in the Animation window and save the animation
5. Enable Preview mode in the Animation window
6. Right-click on the Scale property in the Transform component
- Note this only brings up options related to properties in general and not any Animation related options
- Right-clicking Position or Rotation will bring up Animation related options
- Right-clicking on the Scale X, Y or Z properties specifically will also bring up Animation related options
Two other issues were also discovered with this feature…
1. The constrained proportions icon changes color as if I were animatable (red in rec & blue in preview mode), but it’s not. This visual feedback is used to inform the user on what properties are animatable, or not. This causes inconsistency and confusion for the user.
2. Copy/Paste does not work as expected in constrained mode. Hotkey seems to work, but Paste is not available in contextual menu (greyed out state). This is expected to work.
Reproducible with 2021.1 and above
Not reproducible with 2020.3 and below
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment