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[2D] Unable to add and remove Texture in the list under "Secondary Textu...
In the "Sprite Editor" window, Unable to add and remove Texture from the List under "Secondary Texture" panel. Also "Add to List" an... Read more
[DX12] "Failed to create heap" error is thrown on switching graphics API...
"Failed to create heap" error is thrown on switching graphics API to DX12. Refer the attached video Steps to reproduce:1) Create a n... Read more
[HDRP][2019.3] Crash on m_CurrentBuiltInBindMask when Shader Async Compi...
How to reproduce:1. Delete the folder BeverlyHills\Library\ShaderCache in the project folder2. Open the project3. Open the 'Bootstra... Read more
ParticleSystemRenderer BakeTrailsMesh produces a trail mesh with additio...
How to reproduce:1. Open attached project "particlebake.zip" and scene "SampleScene"2. In Hierarchy window, select "Particle System"... Read more
Main light shadows are ignored in favor of additional light’s shadows
To reproduce:1. Open AngryBots22. Check correct version URP (7.4.0, also repro in 7.2.1 + 7.3.1)3. Search in hierarchy t:light4. Dis... Read more
[XR][XRSDK] There's no 3D Layout option for Panoramic Shader with the ne...
Repro steps:1. Create a new project2. Add XR SDK3. Create a new material4. Choose the Skybox Panoramic shader Actual: There's no 3D ... Read more
[GPU PLM] Crash in Enlighten::CpuUpdateManager::UpdateGpuTexture when st...
Steps to repro:1. Open the attached project 'case_886275-Progressive_Lightmapper_Adventure_Game' and 'ProgressiveLightmappingExample... Read more
[IMGUI] ArgumentNullExceptionthrown threw on clicking About Unity
On clicking "About Unity" Button causes the editor to throw ArgumentNullExceptionthrown, refer the attached video. Steps to repro:1.... Read more
Using double forward slashes in paths when building player causes LoadSc...
Repro steps:1. Open QA attached project repro_12508072. Main Menu -> Build -> Either one3. Press the "Load Scene B" button Act... Read more
Profiler's Raw Hierarchy/Timeline toolbar/panel cannot be resized when t...
How to reproduce:1. Create a new project2. Dock Profiler window3. Resize Profiler window4. Resize Profiler's Hierarchy/Raw Hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used