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0
votes
Not Reproducible

[AssetBundles] The editor can create AssetBundles that are too large for...

Asset Bundles

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May 04, 2020

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Version/s: 2018.4, 2018.4.22f1, 2019.3

Reproduction steps: 1. Open attached project ("FourGigResources.zip") 2. Create AssetBundle (Top menu->Bug->Create many files, gener... Read more

0
votes
Not Reproducible

HLSL cc compute shader fails to correctly generate uv texture to imageLo...

Shader System

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May 14, 2020

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Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "TestXY.zip" 2. In Project window, double-click on "test.compute" file and observe line ... Read more

0
votes
Fixed

[IL2CPP] Build fails with an Exception when IL2CPP Scripting Backend is ...

IL2CPP

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May 14, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce: 1. Open user's attached project 2. Go to File -> Build Settings 3. Press Build Expected result: Project builds su... Read more

3
votes
Not Reproducible

[Mac] Mac OS keeps rebooting on opening projects if the projects were sa...

Metal

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May 18, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a11

Opening the project which was saved while keeping 'Metal Editor Support' unchecked causes the mac OS to reboot again and again Step... Read more

0
votes
Fixed

Tree colliders are not rotated according to their mesh when random rotat...

Terrain

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May 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1248407" 2. Open the SampleScene 3. Enter Play Mode 4. Observe the Trees ... Read more

0
votes
Won't Fix

Material is displayed differently in the Game and Scene view when using ...

Scene/Game View

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Jun 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.11f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Observe the GrabPassTest GameObject in the Sce... Read more

0
votes
Fixed

[macOS] Crash in objc_retain when docking the Asset Store window with ce...

Themes

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Jul 04, 2020

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Version/s: 2018.4, 2018.4.17f1

How to reproduce: 1. Create a new Unity project 2. Switch to the '2 by 3' Editor layout 3. Open the Asset Store window 4. Undock it ... Read more

0
votes
Won't Fix

Exceptions in looped finally blocks corrupt memory and cause crashes

Mono

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Apr 14, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce: 1. Download the user-submitted script(BreakIl2cppFinally.cs) 2. Create a new Unity project 3. Import the downloade... Read more

0
votes
Fixed

[Frame Debugger] Shader properties and Texture data is clipped in Frame ...

Graphics - General

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May 19, 2020

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Version/s: 2018.4.16f1, 2020.1.0b9, 2020.2

Shader properties and Texture data is clipped in Frame Debugger Editor. Refer the attached video Steps to reproduce: 1) Create a ne... Read more

0
votes
Fixed

IL2CPP standalone build crashes when null is thrown in a try catch block

IL2CPP

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May 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.14f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "il2cpp-android-crash-2019.zip" 2. Make sure ILL2CPP is installed and enabled (Project S... Read more