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0
votes
Fixed

[IL2CPP] Build fails with an Exception when IL2CPP Scripting Backend is ...

IL2CPP

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May 14, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open user's attached project2. Go to File -> Build Settings3. Press Build Expected result: Project builds suc... Read more

3
votes
Not Reproducible

[Mac] Mac OS keeps rebooting on opening projects if the projects were sa...

Metal

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May 18, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a11

Opening the project which was saved while keeping 'Metal Editor Support' unchecked causes the mac OS to reboot again and again Steps... Read more

0
votes
Fixed

Tree colliders are not rotated according to their mesh when random rotat...

Terrain

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May 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1248407"2. Open the SampleScene3. Enter Play Mode4. Observe the Trees in t... Read more

0
votes
Fixed

[Frame Debugger] Title of Texture preview in Frame Debugger overlaps on ...

Graphics - LowLevel

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May 19, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0b9, 2020.2

Title of Texture preview in Frame Debugger overlaps on Texture property data. Refer the attached video Steps to reproduce:1) Create ... Read more

0
votes
Won't Fix

[XR] [Post-Processing] Motion Blur effect renders screen in to 4 viewpor...

Package: PostProcessing

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Oct 21, 2020

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Version/s: 2018.4, 2019.4.12f1

Reproduction steps:1. Open the attached project ("1286514C.zip")2. Open the "SampleScene" scene3. Enter the Play mode Expected resul... Read more

0
votes
Fixed

Material SetInt and GetInt methods are not precise when large values are...

Shader System

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Sep 15, 2020

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Version/s: 2018.4, 2019.4, 2019.4.8f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Material_SetInt"2. Open the Main Scene3. Enter Play mode4. Observe the output f... Read more

0
votes
Fixed

[Profiler] ProfilerFrameData.DeleteThreadData generates significant stal...

Profiling

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Jul 01, 2020

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Version/s: 2018.4, 2018.4.15f1, 2020.2

Reproduction steps:1. Open the attached user's project "ProfilerFrameData.zip"2. Open the Profiler, make sure the record button is n... Read more

0
votes
Fixed

[Frame Debugger] Shader properties and Texture data is clipped in Frame ...

Graphics - General

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May 19, 2020

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Version/s: 2018.4.16f1, 2020.1.0b9, 2020.2

Shader properties and Texture data is clipped in Frame Debugger Editor. Refer the attached video Steps to reproduce:1) Create a new ... Read more

0
votes
Fixed

IL2CPP standalone build crashes when null is thrown in a try catch block

IL2CPP

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May 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.14f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "il2cpp-android-crash-2019.zip"2. Make sure ILL2CPP is installed and enabled (Project Sett... Read more

0
votes
Fixed

[IL2CPP] Exceptions in looped finally blocks are not thrown in IL2CPP bu...

IL2CPP

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May 19, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a12

How to reproduce:1. Open user-submitted project (LostException.zip)2. Open the SampleScene3. Enter Play Mode to make sure an excepti... Read more

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