Search Issue Tracker
Duplicated Scene is empty when it is named after a deleted Scene right a...
Steps to reproduce: 1. Open the attached project "SceneDubIssue.zip" 2. Open Main Scene 3. Create a new Scene and name it "2" 4. Del... Read more
[MacOS] Mouse cursor Y position is inverted when using Mouse.current.War...
How to reproduce: 1. Open the attached project (WarpCursorTest.zip) 2. Open Scenes/SampleScene 3. Enable "Maximize on Play" in the G... Read more
Unity crashes when playing OGV video
Reproduction steps: 1. Open the user's attached "FireTV Video Test.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mo... Read more
SRP Batcher isn't compatible when setting the Graphics API for Window to...
Reproduction steps: 1. Open the attached project "SRPBatcherCompatible.zip" 2. From the Project tab, open Assets/TestSRPBatchCompati... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when building project for...
How to reproduce: 1. Open the attached project from "Ritter.DX12Crash.zip" 2. In the Toolbar navigate to "Build" -> "Build..." 3. Se... Read more
[Android][OpenGL] Artifacts appear on a GameObject using CubeMap Materia...
How to reproduce: 1. Open the user's attached "BlendCubemap.zip" project 2. Build and run on the "SampleScene" on an Android device ... Read more
[WebGL] "MissingMethodException: Default constructor not found for type"...
How to reproduce: 1. Open the user's attached "TestAA2021.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build And Ru... Read more
Instantiation prefab asset into Hierarchy via Drag&Drop is rejected
Steps: 1. Create a new project 2. Add Cube and convert it to prefab 3. Drag the prefab asset from Project Browser to Hierarchy ==> D... Read more
[Android]Build fails when using ARCore XR Plugin and Build App Bundle (G...
Reproduction steps: 1. Load the users attached project "Prj_ARCoreXR_Builds.zip" 2. Open Build Settings 3. Check Build App Bundle (G... Read more
Unused constants in the constant buffer are not stripped out when using ...
How to reproduce: 1. Open the user's attached project "UnusedConstants.zip" 2. Open Window>Analysis>Frame Debugger 3. Press "Enable"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"