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0
votes
Fixed

Editor crashes at GUIView::GUIViewWndProc when Custom Editor window is o...

IMGUI

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Aug 06, 2018

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Version/s: 2018.2.0b3, 2018.2.1f1

To reproduce:1. Open my attached project (Test CustomEditor.zip)2. Click Test>My Window3. Try to dock this window anywhere or cli... Read more

1
votes
Fixed

[Windows] Unable to use Undo if Editor layout is set to default

Themes

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Aug 08, 2018

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Version/s: 2018.2.0b10

How to reproduce:A:1. Create new project2. Reset layout to default (even if it’s already default)3. Move camera in the scene view4. ... Read more

0
votes
Fixed

SkinnedMeshRenderer without bone weights is not rendered in player

Graphics - General

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Aug 03, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

Reproduction steps:1. Open user's attached project2. Open the SampleScene;3. Make a standalone build4. Run the built project; Expect... Read more

1
votes
Fixed

[IL2CPP][iOS] Crash in "il2cpp::os::Image::Initialize() [inlined] il2cpp...

IL2CPP

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Aug 08, 2018

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Version/s: 2018.2.0b10

Reproduction steps:1. Download and open the project from the provided link in the description ("Project Zip").2. Go to "Build > B... Read more

0
votes
Duplicate

[Test Runner] Unity Editor freezes after running a test in Play mode

Unity Test Runner

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Aug 08, 2018

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Version/s: 2018.3.0a4, 2018.3.0a8

Unity Editor freezes after running a test in Play mode Steps to Reproduce: 1. Open attached project.2. Open Test Runner window. (Win... Read more

0
votes
Fixed

Values of a component aren't reset when right clicking the gear icon on ...

Inspector Framework

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Aug 08, 2018

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Version/s: 2018.3.0a6

Repro steps:1. Create a new project2. Create an empty GameObject in the Hierarchy3. In the Inspector on the Transform component righ... Read more

0
votes
Fixed

IMGUI Labels that use fixed character set disappear when transformed wit...

IMGUI

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Aug 08, 2018

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Version/s: 2017.1.0a1, 2017.4.2f2

How to reproduce:1. Open the attached "TestFor1068658.zip" project2. Play the Scene and observe the Labels displayed3. Go to to Font... Read more

0
votes
Fixed

Sub Emitter particles are not randomized when using Auto Random Seed

Visual Effects - Legacy

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Aug 08, 2018

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Version/s: 2017.1.2p4

How to reproduce:1. Open attached project ("1068735.zip")2. In the Hierarchy select 'Particle System 1'3. In the Scene View press Pl... Read more

0
votes
Duplicate

[Metal] Selecting Metal as the primary Graphics API for Mac turns all Un...

Metal

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Aug 08, 2018

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Version/s: 2018.2.0f2

Steps to reproduce:1) Open any project.2) Open PlayerSettings.3) Drag Unity to an external display.4) Untick "Auto Graphics API for ... Read more

0
votes
Not Reproducible

[OSX] Player launches in native resolution if launched in fullscreen, di...

MacOS

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Aug 08, 2018

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Version/s: 2018.3.0a8

[OSX] Player launches in native resolution if launched in fullscreen, disregarding resolution selection in resolution dialog Steps t... Read more