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Editor crashes at GUIView::GUIViewWndProc when Custom Editor window is o...
To reproduce:1. Open my attached project (Test CustomEditor.zip)2. Click Test>My Window3. Try to dock this window anywhere or cli... Read more
[Windows] Unable to use Undo if Editor layout is set to default
How to reproduce:A:1. Create new project2. Reset layout to default (even if it’s already default)3. Move camera in the scene view4. ... Read more
SkinnedMeshRenderer without bone weights is not rendered in player
Reproduction steps:1. Open user's attached project2. Open the SampleScene;3. Make a standalone build4. Run the built project; Expect... Read more
[IL2CPP][iOS] Crash in "il2cpp::os::Image::Initialize() [inlined] il2cpp...
Reproduction steps:1. Download and open the project from the provided link in the description ("Project Zip").2. Go to "Build > B... Read more
[Test Runner] Unity Editor freezes after running a test in Play mode
Unity Editor freezes after running a test in Play mode Steps to Reproduce: 1. Open attached project.2. Open Test Runner window. (Win... Read more
Values of a component aren't reset when right clicking the gear icon on ...
Repro steps:1. Create a new project2. Create an empty GameObject in the Hierarchy3. In the Inspector on the Transform component righ... Read more
IMGUI Labels that use fixed character set disappear when transformed wit...
How to reproduce:1. Open the attached "TestFor1068658.zip" project2. Play the Scene and observe the Labels displayed3. Go to to Font... Read more
Sub Emitter particles are not randomized when using Auto Random Seed
How to reproduce:1. Open attached project ("1068735.zip")2. In the Hierarchy select 'Particle System 1'3. In the Scene View press Pl... Read more
[Metal] Selecting Metal as the primary Graphics API for Mac turns all Un...
Steps to reproduce:1) Open any project.2) Open PlayerSettings.3) Drag Unity to an external display.4) Untick "Auto Graphics API for ... Read more
[OSX] Player launches in native resolution if launched in fullscreen, di...
[OSX] Player launches in native resolution if launched in fullscreen, disregarding resolution selection in resolution dialog Steps t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field