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[iOS] Storyboard shows in landscape orientation for a second even though...
Steps to reproduce: 1. Open attached project (test-portrait.zip)2. Switch to iOS3. Make sure that 'Orientation' is set to 'Auto Rota... Read more
[Shuriken] Editor freezes when Sub Emitter option is clicked from Partic...
In Particle System, Create and assign a Particle System as Sub Emitter. now create its preset. On clicking Sub Emitter Property in p... Read more
Crash on mono_class_fill_runtime_generic_context when entering Play Mode...
Reproduction steps:1. Open user's attached project2. Open scene "Main"3. Enter Play Mode4. In the Game, press "Button", then "Run"5.... Read more
Failed bake related to GICache when doing concurrent bakes + docs issue
A user attempted to do concurrent player builds by executing Unity on the command line multiple times concurrently on the same machi... Read more
[IL2CPP] Managed Code Stripping strips a parameterless constructor from ...
Reproduction steps:1. Open the attached "1263916 repro" project2. Open Build Settings from File > Build Settings3. Make sure that... Read more
[Android] Tilemap flickers when moving with an Orthographic camera on Ad...
Repro steps:1. Open attached project2. Build and Run on Android Actual: The tilemap flickers as it's moving Reproducible with: 2019.... Read more
[ScriptedImporter] Renaming prefab assets throws a NullException
How to reproduce:1. Open the attached project2. In the Project Window select the "Test" SVG asset3. Rename it4. Observe the console ... Read more
Freeze/crash on DualThreadAllocator<DynamicHeapAllocator<LowLevelAllocat...
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Inspector, Select "Particle System"-- observe... Read more
Cannot install modules via "Install via Unity HUB" button in Build Settings
How to reproduce:1. Install Unity with the Hub but don't install Android support2. Create a new Project on the newly installed versi... Read more
[Editor] NullReferenceException thrown on changing the "Asset Serializat...
On changing the "Asset Serialization Mode" from Editor Settings under Project Settings when preset of "Editor Settings" is created a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open