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1
votes
Fixed

System.Net.WebClient not working when building on Android

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Aug 25, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.2.0b6, 2023.1.0a8

How to reproduce:1. Open the attached user's project 'WebClientBug.zip'2. Build and Run on Android with Mono backend enabled Expecte... Read more

0
votes
Fixed

Crash in OpenCLBufferWrapperBase::EnqueueReadBuffer after launching GPU ...

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Aug 25, 2022

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Version/s: 2023.1.0a6

Steps to repro:1. Open the attached project and "ProgressiveLightmappingExample" scene;2. In the Lighting window (Window>Renderin... Read more

1
votes
Fixed

[MacOS][Templates] "Metal: Vertex shader missing buffer binding at inde...

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Aug 25, 2022

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Version/s: 2022.3.2f1

Templates affected: URP Sample, Cinematic, First Person Shooter Open one of the mentioned templates Observe the console Expected res... Read more

0
votes
By Design

Articulation Body drifts when changing the Anchor Position values in the...

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Aug 25, 2022

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Version/s: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a9, 2023.2.0a1

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Select the Child... Read more

0
votes
Fixed

[2D][Sprite Atlas] Atlas pack preview dropdown does not show packed norm...

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Aug 25, 2022

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Version/s: 2022.2.0b7, 2023.1.0a6

Sprite Atlas pack preview dropdown does not show packed normal maps Verified that sprites in scene does indeed reference packed norm... Read more

0
votes
Fixed

Physics Debugger contact drawing doesn't update contact visualization wh...

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Aug 25, 2022

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Version/s: 2022.2.0b6, 2023.1.0a6

Reproduction steps: Open the attached project Open the Physics Debug window (Window > Analysis > Physics Debugger) Open the Co... Read more

0
votes
Fixed

DecalMeshForwardEmissive and DecalProjectorForwardEmissive are re-enable...

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Aug 25, 2022

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Version/s: 2021.3.9f1, 2022.2.0b7, 2023.1.0a6

Reproduction steps:1. Open the user’s attached project2. Open “Assets/M_Decal.mat” with a text editor3. Open script file “Assets/Edi... Read more

0
votes
Fixed

Project Settings keeps appending {fileID: 0}

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Aug 24, 2022

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Version/s: 2021.3.0f1

Forum users have reported that when using the new input system, an "\{fileID: 0}" string keeps getting appended to the projectsettin... Read more

0
votes
Fixed

AssetBundle indeterminism caused by mesh streaming info

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Aug 24, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6

If the same mesh is used in 2 AssetBundles, the first time is streamed and second time it is not(used by vfx for instance). The seco... Read more

0
votes
Fixed

Supplied List Capacity is being checked instead of Count when calling Ar...

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Aug 24, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Reproduction steps:1. Open the attached project "My project (2)"2. Enter Play mode Expected result: There are no errors in the Conso... Read more

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