Search Issue Tracker
Runtime stretches image with fixed width/height to full screen
Repro StepsCreate a UXML file where the root has a width and height of 100%Add a child width a width of 128x128, and assign a backgr... Read more
[Shadergraph] Virtual Texture: deleting a layer and then plugging in ext...
Needs to be fixed for 9.x.x as well as 10.x.xRepro steps:1. Open a shadergraph2. Create a Virtual Texture property3. Drag out the ou... Read more
[DX12] unity_WorldTransformParams is not initialized in ray tracing shad...
unity_WorldTransformParams is not initialized in ray tracing shaders. Read more
NotImplementedException thrown when accessing X509Chain.ChainStatus in c...
How to reproduce:1. Open user-submitted project (certificate-validation-bug.zip)2. Open the SampleScene3. Enter Play Mode Expected r... Read more
Undoing a change to a language in the LocalizedString inspector resets t...
When editing a language value in the LocalizedString and undo is performed, the value will be undone but the expanded language field... Read more
[NetCode] RPCs can silently be lost if more RPC data than can fit one pa...
How to reproduce:1. Open attached project "NetcodeBugReport_20200707.zip" and scene "NetCube"2. Enter Play mode3. In Game view's GUI... Read more
[URP] URP Shader Materials with Transparent Surface Type are rendered in...
How to reproduce:1. Open users attached project "Bug.zip"2. Open "scene" Scene3. In the Scene View, move the camera around and obser... Read more
[UI] Animation clip naming does not follow ascending naming convention
Reproduction steps:1. Create a new project2. Open the Animation window with "CTRL + 6" shortcut3. Create a couple Animation clips fo... Read more
[Physics] Dropdown doesn't expand on clicking its title under "Physics D...
Selected Object Info, Collider Types, Colors, Rendering dropdown doesn't expand on clicking its title under the "Physics Debugger" w... Read more
[Physics] Tooltips are missing for the properties under Collider Component
Tooltips are missing for all properties under the following component:Sphere Collider, Capsule Collider, Sphere ColliderProperties: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved