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Packages added in manifest.json Scoped Registry do not get listed in the...
How to reproduce:1. Create a new Unity project2. Open the project's manifest.json externally3. Add a package scoped registry entry b... Read more
Project settings Graphics APIs naming is inconsistent when using WebGL p...
To reproduce:1. Open attached project ("case_1182462.zip")2. Select Edit > Project Settings > Player > WebGL settings > ... Read more
Frame chart information of certain Profiler Modules disappear when openi...
How to reproduce:1. Open user's attached "2019.4" project2. Open the Profiler (Window->Analysis->Profiler)3. Open the Memory P... Read more
[Shuriken] Removing all Visible Columns from the line renderer component...
When all Columns are removed from the position property in the Line Renderer component throw ArgumentException, This Line Renderer c... Read more
[HDRP] Editor crashes when the order of "Custom Passes" is changed in th...
When "Custom Passes"(DrawRenderersCustamPass, FullScreenRenderPass, CustomClear) are moved up or down from "CustomPassVolume" preset... Read more
[HDRP] Frame Settings dropdown arrow icons are misaligned in HDRP Defaul...
Frame Settings dropdown arrow icons are misaligned in HDRP Default Settings. Steps to repro:1. Create a new HDRP project.2. Edit >... Read more
[HDRP] SerializedObject target has been destroyed error is thrown on und...
SerializedObject target has been destroyed error is thrown on undoing after Profile added in the Diffusion Profile list. Steps to re... Read more
[HDRP] Enabled checkboxes are misaligned under "Custom Passes" from "Cus...
All Enabled checkboxes are misaligned ( Checkboxes are placed slightly above the label ) under "Custome Passes" from "Custom Pass Vo... Read more
Flickering Tilemap seams between tile chunks are rendered when moving th...
How to reproduce:1. Open the attached project named "Case_1260462"2. Open the "Main" Scene3. Enter Play mode4. Move the camera using... Read more
[Tree] Component icon is missing in the Inspector
Icon is missing for the "Tree" component in the Inspector and the default file icon appears as the component icon, refer the attache... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template