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0
votes
Fixed

[Shader Preprocessor] Errors report the file name and not the full path

Shader System

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Jul 16, 2020

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Version/s: 2020.1.0a16

STR:1. Make a compilation error in any .hlsl that is not in the same folder as the shader that includes it.2. Click on the error in ... Read more

0
votes
Won't Fix

[Animation] The mute keyword is clipped in the Transition Inspector

Animation

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Jul 16, 2020

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Version/s: 2019.3.15f1, 2020.1.0f1

In the Animation, the "Mute" keyword is clipped in the Transition Inspector only when the display resolution set to 125% or more. Re... Read more

0
votes
Fixed

[Cloth] Reset functionality doesn't work for the "Capsule Colliders" and...

Cloth

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Jul 16, 2020

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Version/s: 2017.4, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a18

On resetting the Cloth component, "Capsule Colliders" and "Sphere Colliders" Properties not getting set to the default value. refer ... Read more

0
votes
Fixed

Inserting Base in the Prefab Variant and Opening it causes errors in the...

Asset - Importers

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Jul 16, 2020

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Version/s: 2020.2.0a12, 2020.2.0a18

When "Insert Base" is selected from the confirmation dialog while creating Prefab of a Prefab variant and then opening it asks to Sa... Read more

0
votes
Won't Fix

Icons of the Player settings are not saved when PlayerSettings.SetPlatfo...

Deployment Management

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Jul 14, 2020

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Version/s: 2018.4, 2019.4.3f1

How to reproduce:1. Open the attached project2. Make sure that platform is set to Android in Build Settings3. Select 'MyMenu' in the... Read more

0
votes
Fixed

[HDRP] [DXR] Ray-traced reflection ignores changes with MaterialProperty...

DirectX12

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Jul 15, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a17

How to reproduce:1. Open the attached project named "Case_1263306"2. Open the Test Scene3. Enter Play mode4. Observe the Quad and it... Read more

0
votes
Fixed

Package manager doesn't ask if manifest.json and packages-lock.json file...

Packman

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Jul 15, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Download the attached "1263361 repro" project2. Open "manifes.json" from the Packages folder3. Change "com.unity... Read more

0
votes
Fixed

[Editor] Preview-related functions are not producing correct visual results

HD RP

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Jul 17, 2020

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Version/s: 2018.4, 2020.2

Steps to reproduce:1. Setup a new HDRP/URP project2. Create a game object3. Add an LOD Group component to it4. Add the Cube itself a... Read more

0
votes
By Design

[Bug] ComputeShader calculates the wrong result with Structured and Raw ...

Shader System

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May 28, 2020

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Version/s: 2019.4, 2020.1.0b10, 2020.2

Reproduction steps:1. Open user's attached project "IntelComputeBug.zip" and scene "TestScene"2. Enter Play Mode3. Observe "Canvas" ... Read more

1
votes
Duplicate

[Android] Huge GfxDriver size increase when animating UI

uGUI

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Jun 17, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

Steps to reproduce:1. Open user-supplied project2. Build and run the app with the profiler attached3. Notice the Memory -> GfxDri... Read more

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