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[XR][OpenXR] A black background is rendered in HMD when using Solid Colo...
Reproduction steps: 1. Open the user's attached "XR Plugin Testing.zip" project 2. Load the "Main" scene 3. Enter Play mode 4. Obser... Read more
[XR SDK] [OpenXR] Black edges are rendered on the Game Objects when FXAA...
Reproduction steps: 1. Open the attached project ("1338696R.zip") 2. Open the "Main" scene 3. Open Input Debug window and Lock Input... Read more
"OutOfMemoryException" error when importing files with big amount of layers
Reproduction steps: 1. Open the attached project "1338690repro.zip" 2. Import the "case_1338690-Rig_BIG.psb" file Expected result: ... Read more
Warnings: Failed to fetch inherited attributes on Unity.Plastic.Antlr3.R...
*Reproducible on:* * Bolt/VS version: Bolt 1.4.15, VS 1.5.2, 1.6.1 () * Unity version: 2020.3.10f1, 2020.3.12f1, 2021.1.8f1, 2021.... Read more
Revert and Apply to prefab options are not visible when nesting a BeginP...
How to reproduce: 1. Open the attached project "RevertNotShowing.zip" 2. Open SampleScene 3. Select GameObject in the Scene Hierarch... Read more
[Code Coverage] Get and Set accessors are still marked as coverable when...
Steps to reproduce: 1. Create new project 2. Import code coverage package 3. Create new script and create a property: [ExcludeF... Read more
[iOS] Input.Compass.headingAccuracy is always set to 0
Reproduction steps: 1. Download and open the user-submitted project "UnityCompass.zip" 2. Build and run for iOS 3. Inspect the "Head... Read more
[Code Coverage] ExcludeFromCoverage attribute doesn't exclude lambda exp...
Steps to reproduce: 1. Open attached project 2. Open Code Coverage window 3. Start and Stop recording 4. In generated report open c... Read more
[HDRP] One probe in HDRP template does not bake properly
Unsure why but there is one probe that has to be manually rebaked. If possible we should look into how is this one special or simply... Read more
[XR SDK] Shadow is displayed inconsistently between right and left eye w...
Reproduction steps: 1. Open the attached project ("1338621R.zip") 2. Open the "ShadowBug" scene 3. Enter Play mode Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes