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0
votes
Fixed

[DXR] SNorm16 can't be used for mesh's normals when ray traced reflectio...

DirectX12

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Jul 17, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a18

How to reproduce:1. Open the attached project named "Case_1263936"2. Open the Test Scene and enter Play mode3. Observe two meshes an... Read more

15
votes
Fixed

Linux Editor returns the "O" key's KeyCode when the Space key is being p...

Linux

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Jul 17, 2020

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Version/s: 2019.4.4f1, 2020.2, 2020.2.0a16

How to reproduce:1. Open the attached project (1263921.zip)2. Open the "SampleScene"3. Enter Playmode4. Press the spacebar5. Observe... Read more

0
votes
Fixed

[IL2CPP] Managed Code Stripping strips a parameterless constructor from ...

IL2CPP

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Jul 17, 2020

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Version/s: 2020.1.0b2, 2020.1.0b14, 2020.2.0a3

Reproduction steps:1. Open the attached "1263916 repro" project2. Open Build Settings from File > Build Settings3. Make sure that... Read more

0
votes
Fixed

Creating a Render Texture throws Assertion Error when size is set to 163...

Texture

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Jul 17, 2020

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Version/s: 2018.4, 2020.1.0b14, 2020.2

How to reproduce:1. Create a new project2. Right-click in the Project window and go to Create > Render Texture3. In the Inspector... Read more

1
votes
Fixed

Crash on mono_method_signature_checked when selecting a Context Menu opt...

Inspector Framework

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Jul 17, 2020

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Version/s: 2019.3.0a6, 2019.4.4f1, 2020.1, 2020.2

Reproduction steps:1. Open attached project "1263906"2. Open scene "SampleScene" and script "AbstractClass"3. In the Hierarchy, make... Read more

0
votes
Fixed

[Mesh Renderer] Tooltips are missing for properties under Skinned Mesh R...

Mesh

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Jul 17, 2020

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Version/s: 2017.4, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a18

Tooltips are not available for following properties of the Skinned Mesh Renderer component, refer attached VideoBoundsMeshRoot Bone ... Read more

0
votes
Fixed

The "Component Name (Removed)" title bar in the Inspector is not cleared...

Scene Management

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Jul 17, 2020

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Version/s: 2020.2.0a4, 2020.2.0a18

When a component is removed from the Prefab instance and it is unpacked then "Components label (Removed )" appears in the inspector.... Read more

0
votes
Fixed

Shaders who use Clip() have "&" in the output on OpenGL ES 2.0

Shaders

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Jul 17, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.3

How to reproduce:1. Open the attached "Clip GLES2 Bug.zip" project2. Make sure OpenGL 2.0 is the only graphics API in the Player Set... Read more

0
votes
Fixed

[Editor] Preview-related functions are not producing correct visual results

HD RP

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Jul 17, 2020

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Version/s: 2018.4, 2020.2

Steps to reproduce:1. Setup a new HDRP/URP project2. Create a game object3. Add an LOD Group component to it4. Add the Cube itself a... Read more

0
votes
Fixed

Image does not match background color when loaded using UnityWebRequest

WebRequest

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Jul 17, 2020

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Version/s: 2018.4, 2019.4, 2019.4.4f1, 2020.1

How to reproduce:1. Open the attached 'project-1263825.zip' project2. Enter Play mode3. Observe the loaded image Expected result: an... Read more

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