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SerializeReference content in Yaml from prior to 2021.2 takes much longe...
Loading large string table from version prior to 2021.2 takes significantly more time now. Note: This is only if the source file is ... Read more
HDRP: Enable both Light Layers and Decal Layers breaks Visual Environmen...
1. What happened When Light Layers and Decal Layers are both enabled on the HDRP Render Pipeline Asset, the visual environment in th... Read more
[HDRP] Shader errors are thrown in the Console window when switching to ...
How to reproduce:1. Create a new project using 3D Sample Scene (HDRP) Template2. Go to File > Build Settings and switch to Androi... Read more
"WaitForEndOfFrame" call never completes when running in a UnityTest fro...
How to reproduce: Extract the user-attached project (Tests_UnityProj.zip) Open the terminal in the project’s parent directory Run th... Read more
Bundle Identifier showing wrong value when creating a Project with 2D Mo...
Reproduction steps: Open Unity Hub Create a New Project In the Template selection screen select 2D Mobile Open the Project Go to Edi... Read more
Importing a .unitypackage does not upgrade its dependencies using the Ed...
Importing a .unitypackage that has UPM dependencies in a newer Editor than the one it was exported with can lead to the following is... Read more
Documentation page is not displayed for the user when he clicks on "Anal...
To reproduce: Open HUB; Create a new project; In a "Hierarchy" window create new 3D Object -> Cube; Go to "Inspector" window and ... Read more
[Graphics, Vulkan] Copying Texture2D to Texture2D array with incomplete ...
How to reproduce: Open and run the user attached build Observe the crash Reproducible with: 2020.3.36f1 Reproduced on: Windows 10 (I... Read more
An email with privacy data does not arrive when clicking the "Send priva...
To reproduce:1. Open the project “BugDemoProject”2. Enter Play mode3. Click the menu button in the Game that looks like a lock4. Cli... Read more
GameObjects are not rendered when Depth Priming Mode is set to Auto or F...
To reproduce:1. Open the user’s project2. Select URP-High Fidelity-Renderer in the Assets folder3. Set Depth Priming Mode to Auto or... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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