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[DXR] Shader graph does not get Z and W components of texture coordinate...
How to reproduce:1. Open the attached project named "Case_1265309"2. Open the Test Scene3. Enter Play mode4. Observe the 2 quads and... Read more
[ProBuilder] Tooltips missing for all the properties under "Actions" pan...
Tooltips are missing for all properties under the Actions panel:Tiling & Alignment, Fill Mode, Anchor, Flip U, Flip V, Offset, S... Read more
Proxy Volume with RefreshMode = "Automatic" does not automatically updat...
How to reproduce:1. Open the project from the attached file "1265289.zip"2. Go to File > Build And Run3. Build the project4. Clic... Read more
Faraway objects can be seen through walls when DirectX11 and Feature Lev...
How to reproduce:1. Open the user's attached project "UWP_BugReport.zip"2. In Build Settings, set the Platform to PC, Mac & Linu... Read more
[Performance Regression] Importing an fbx model is noticeably slower whe...
Reproduction steps:1. Create and open a new Unity project2. Import the attached "ProblematicModel.fbx" model Expected result: it tak... Read more
[Animation Rigging] Tooltips are not available of any component of the A...
Tooltips are not available of any component of the Animation Rigging Steps to Repro: 1. Create a new Project2. Install Animation Rig... Read more
Scene Template project settings doesn't remember which new scene strateg...
1- Open Project Settings -> Scene Template ->2- Check New Scene Menu property. Select builtin scene.3- Close Unity4- Open Unit... Read more
[Android][URP][Vulkan] HDR, MSAA and Camera Stacking results in renderin...
Reproduction steps:1. Open the "SampleScene" Scene in the attached "1265267.zip" project2. Switch the build target to Android3. Buil... Read more
[UX] Scrollbar issues in Blackboard and Target GameObject windows.
From forum post: https://forum.unity.com/threads/awkward-behavior-of-editor-scrollbars.901760/ VFX scroll bars have the following is... Read more
[Output Mesh] Texture2DArray and Cubemap slots do not show up
Repro steps:1. Create a ShaderGraph shader (any)2. Expose a Texture2DArray and a Cubemap property3. Save the shader4. Open a VFX ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size