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[HDRP] Assertion failed errors are thrown on removing compositor from th...
-Assertion failed errors are thrown on removing compositor from the scene.-Assertion failed errors are thrown continuously on changi... Read more
[URP][Serialization] ArgumentOutOfRangeException errors are thrown on un...
ArgumentOutOfRangeException errors are thrown continuously on undoing after removing Render feature. Steps to repro:1. Create a new ... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing a mo...
How to reproduce:1. Create a new Unity project2. Import "crash.MOV" Reproducible with: 2019.3.0a9, 2019.4.7f1, 2020.1.1f1, 2020.2.0a... Read more
[Terrain Tools] Splitting Terrain will remove painted on Trees
When a user Splits Terrain by using the functionality from Terrain Tools, any painted on Trees will disappear. Repro Steps:1. Launch... Read more
[ShaderGraph] Graph Inspector > Node Settings textfields do not scale pr...
Steps to reproduce:1. Create or open any project with ShaderGraph2. Create or open any existing Shader Graph asset3. Create a new Sh... Read more
[Editor] Sorting Layers are created with the same name under Tag and Lay...
All newly created "Sorting Layers" share the exacts same name under "Tag and Layers" Settings from Project Settings window, Refer to... Read more
[Editor] Values under Project settings window doesn't update on selectin...
Project settings values don't update on selecting its preset until the mouse cursor is hovered over the project settings window, Ref... Read more
[UIR] UI Toolkit runtime resize bug with Graphics.Blit
Using Graphics.Blit during an Update modifies the layout of the root visual element because it modifies RenderTexture.active, which ... Read more
Transform values that do not fit their input field in the Inspector wind...
How to reproduce:1. Create a new Unity project2. Select any GameObject3. Enter a large value into one of its Position/Rotation/Scale... Read more
[URP] depth texture sample node does not use correct texture in some frames
Steps to repro:1a. new universal rp template project1b. add attached graph to a material, add the material to an object2. arrange wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks