Search Issue Tracker
New Localization Tables are not preloaded when Preload All Tables is ena...
How to reproduce: 1. Open the user's attached project 2. Go to Window -> Asset Management -> Localization Tables 3. Select the tab E... Read more
[2D][Animation] Lost Crypt demo project has missing Sprite Library refer...
[2D][Animation] Lost Crypt demo project has missing Sprite Library references Opening Lost Crypt demo project on Unity 2021.1 or up... Read more
URP package throws compilation error CS1525 when imported together with ...
Steps to reproduce: 1. Create a new project 2. Open Window -> Package Manager 3. Import "Universal RP" package 4. Import "Adaptive P... Read more
CapsuleCast won't detect a hit with a mesh, if the direction happens to ...
Reproduction steps: 1. Open the attached "TestMeshCollider.zip" project 2. Open the "SampleScene" Scene 3. Observe logs in the Conso... Read more
EditorApplication.playModeStateChanged event is inaccurate when raised f...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. Observe the Conso... Read more
[Android] Two DLLs in different folders are conflicting with each other ...
Reproduction steps: 1. Open the attached project "BuildFail.zip" 2. Go to File > Build settings 3. Switch to an Android Platform 4. ... Read more
Mobile Notifications unable to add or delete icons after building to any...
How to reproduce: 1. Open attached project (or add Mobile Notifications package to new project) 2. Go to Project settings and open M... Read more
[Volumetric clouds] Very low camera far plane results in fog not being r...
Repro: 1. set camera far plane to 100m 2. set volumetric clouds to non-local mode 3. increase the fog density (reduce attenuation, ... Read more
Main menu custom menu items gets merged together when project is started...
How to reproduce: 1. Open the attached project "ToolsRepros.zip" 2. Open custom main menu item called "Tools" 3. Notice that there a... Read more
Root Motion is not properly inherited between animation playable outputs...
How to reproduce: 1. Open attached package in a new Unity project 2. Open scene TimelineLayerMaskToController 3. Enter play mode -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects