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[IL2CPP] Build fails when there are over 200 Assembly Definitions in the...
How to reproduce:1. Open user's attached 'TooLongAssetBundleDefinition" project2. Open the Project Settings window and expand the Ot... Read more
[TMP] Typed text is added to the selected text when using InputField.OnV...
How to reproduce:1. Open the attached project's Scene labeled "scene"2. Enter the Play Mode3. In the Game View, type "100" in the Te... Read more
Total System Memory Usage in the profiler is very different with differe...
Steps to reproduce:1. Open user's attached project "UnityMemoryTestURP.zip"2. Make and Android developer build with Autconnect Profi... Read more
[HDRP] [iOS] no errors appear after switching to iOS platform when using...
Reproduction steps:1. Create a new HDRP Template project2. Switch the platform to iOS3. Wait for it to re-compile (might take ~15 mi... Read more
Crash in Material::ClearUnusedProperties when assigning a loaded shader ...
How to reproduce:1. Open user-submitted project (crash test.zip) Expected result: the project is launched successfullyActual result:... Read more
[HDRP][ShaderGraph] Building a Two Faced PBR Graph with connected Normal...
How to reproduce:1. Open the attached project named "Case_1267713"2. Start building the project3. Check the console window after the... Read more
[2D][SpriteShape] Sprite Variant Window does not appear in Sprite Shape ...
Reproduction steps:1. Open the user's attached project "Spielwiese 2020.zip"2. In the Project window navigate to "Assets/Modules/Get... Read more
Physics2D Multithreading not behaving as expected
Reproduction steps:1. Open attached project "MT Physics2D.zip" and scene "SampleScene"2. Enter Play Mode3. When MT is ON observer th... Read more
MemoryProfiler throws OverflowException when trying to open Snapshot
How to reproduce:1. Open attached "MemoryProfilerException.zip" project2. Open the Memory profiler3. Enter Play Mode4. Right after e... Read more
Serious performance issues when using Terrain with ~10000 trees planted ...
How to reproduce:1. Download and open the project "1267498 (2020.2).zip" (when testing on 2019.4 download the project "1267498 (2019... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size