Search Issue Tracker

0
votes
Duplicate

Scriptable Object references are lost when overwritten by FromJsonOverwrite

Serialization

-

Jul 13, 2021

-

Version/s: 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user attached project "ProjectAnomaly.zip" 2. Enter Play Mode 3. In the Game view, turn Around with a ... Read more

0
votes
By Design

Device Simulator System Language stays on the OS display language when S...

Mobile

-

Jul 13, 2021

-

Version/s: 2021.1.0a10, 2021.1.14f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "1349995_Repro" project 2. Open the "Lang" Scene 3. Open the Device Simulator (Window->Genera... Read more

0
votes
Fixed

UnityLinker enable logging does not work when path doesn't already exist

IL2CPP

-

Jul 13, 2021

-

Version/s: 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open user attached Solution 2. Change Path variable accordingly 3. Run All Tests Expected result: The Tests ... Read more

2
votes
Won't Fix

Only the first submesh is drawn when using DrawMeshInstancedIndirect method

Graphics - LowLevel

-

Jul 12, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

Reproduction steps: 1. Open the attached project ("MeshInstancedTest.zip") 2. Enter the Play-Mode Expected result: When using DrawM... Read more

4
votes
Postponed

Instances drawn with DrawMeshInstanced flicker when the buffer changes o...

Graphics Device Features

-

Jul 12, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

How to reproduce: 1. Open the user's attached project and Scene scene 2. Enter the Play mode and observe squares Expected result: s... Read more

0
votes
Fixed

LineRenderer.BakeMesh fails when called on instantiated copy

Visual Effects - Legacy

-

Jul 12, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a8, 2022.1

How to reproduce: 1. Open the attached project's "case_1349946-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. In... Read more

0
votes
Fixed

TextMeshPro Text 3D color shows brighter than TextMeshPro Text UI when u...

Package: TextMeshPro

-

Jul 12, 2021

-

Version/s: 3.0.6

Reproduction steps: 1. Open the attached "1349920.zip" project 2. Open the "SampleScene" Scene 3. Open Game view Expected result: "... Read more

0
votes
By Design

Crash on RaiseException when exiting the Editor after compilation

Audio

-

Jul 12, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.14f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project from "case_1349911_crash.zip" 2. Open Scene "SampleScene" 3. Enter Play Mode 4. Exit ... Read more

2
votes
Fixed

[URP][ShaderGraph] undeclared identifier 'builtinEmissiveColor' error wh...

Package: Visual Effect Graph

-

Jul 12, 2021

-

Version/s: 12.0.0

Repro steps: 1. Crete a new VFX 2. Create a new Visual Effect Shadergraph (old integration) 3. Open the ShaderGraph and set it to us... Read more

0
votes
Duplicate

[Overlays] Resizing Scene View hide floating overlays

Scene/Game View

-

Jul 12, 2021

-

Version/s: 2018.2.0a6

1. Use 2021.2 version 2. Have some floating overlay (undock existing ones for test) 3. Take left of top side of scene view to resize... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.