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The UI isn't populated with data in the Player when using data from a .g...
Reproduction steps: 1. Open the user's attached project 2. Open Assets/APP/ModelLoader/GLTF_ModelLoader.cs 3. Inside the "LoadLocalF... Read more
Referenced script (Unknown) warning is thrown on Play Mode in the HDRP S...
How to reproduce: 1. Create a new HDRP Sample Scene Template project 2. Enter the Play Mode 3. Check the Console Expected results: ... Read more
Shader compiler crash when compiling compute shaders in -nographics mode
How to reproduce: 1. Open the user attached project 2. Open the project destination folder 3. In the BuildNoGraphics.bat add the Ed... Read more
[Platforms] Build Configuration does not have an option to Run the build
How to reproduce: 1. Download the attached project 'DOTS_AndroidBuild.zip' 2. Go to the BuildConfigurations folder and press on Andr... Read more
Necessary shaders are stripped from Asset Bundles when they are not in t...
How to reproduce: 1. Open the attached project "Cubes" 2. Open the "Sample Scene" scene in the Project window 3. Observe the cubes (... Read more
[Android] Time.deltaTime is not stable when Refresh Rate and target Fram...
Reproduction steps: 1. Open the user's attached "TestDeltaTime2_2017.zip" project 2. Build and Run for Android 3. Observe the Player... Read more
An InputField scrollbar is not getting resized when entering new empty l...
Reproduction steps: 1. Open the attached 'TMProInputFieldBugReport' project 2. Open the '20 - Input Field with Scrollbar' Scene 3. E... Read more
SRP Batcher compatibility on a Shader breaks when Turning On "Alpha Clip...
How to reproduce: 1. Create a new URP Template project 2. Download the HDRP package into the project 3. Create a new empty Shader Gr... Read more
Playable Director throws ArgumentOutOfRangeException error when selectin...
How to reproduce: 1. Open the user attached "UnloadPlayableAsset.zip" project 2. Open the "SampleScene" Scene (Assets/Scenes) 3. Sel... Read more
Crash when exiting the Play Mode and there's a script attached to a Game...
Reproduction steps: 1. Open the attached project 2. Enter the Play Mode 3. Exit the Play Mode 4. Observe the crash Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects