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Error when use TextMeshPro Font Assets with Localized Property Variants
[https://forum.unity.com/threads/unity-localization-package-v1-3-1-error-when-use-textmeshpro-font-assets.1288388/#post-8165966] 1. ... Read more
Only the first sprite is shown when selecting a sprite out of a sprite s...
How to reproduce:1. Open the user's attached "LocalizationTesting" project2. Open the "SampleScene" scene in Assets/Scenes3. Select ... Read more
CSV Extension does not save previous file path.
1) Add CSV Extension to a String Table Collection 2) Click Save... and select a file. 3) A new panel should appear to show the previ... Read more
csv extension disappears in table inspector
open attached project and select String Table1 note the table has a googlesheet extension and a csv extension click open or save on ... Read more
Local Variables list is in an incorrect position and overlaps when drawn...
Reproduction steps:1. Open the attached “LocalVariablesList.zip“ project2. In the Project window select the “MySO“ ScriptableObject3... Read more
The Localization Table gets duplicated when a Localization String is mod...
Steps to reproduce:1. Open the attached project “LocalizationRepro.zip“2. Open Assets/Tables/TAB_en-US.asset in the text editor3. Lo... Read more
Localization String value search returns 0 string tables when no charact...
Reproduction steps:1. Open the “MinProject” project2. Open the “MyScene“ scene3. Select the “MyObject“ GameObject4. In the Inspector... Read more
"Active Locale" resets when restarting the Editor
To reproduce:1. Open the project “BugReport”2. Window → Asset management → Localization Scene Controls3. Set “Active Locale” to any,... Read more
Localization settings tooltips fail to display
e.g. Project Locale Identifier, Preload Behaviour. more info see here Read more
Table is not being released when calling ReleaseTable
1) Open the attached project 2) Open Scene Bug 3) Press play and open the Addressables Event Viewer (Asset Managements/Addressables/... Read more
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