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Fixed
Fixed in 1.4.2
Votes
0
Found in [Package]
1.3.2
Issue ID
LOC-749
Regression
No
Only the first sprite is shown when selecting a sprite out of a sprite sheet in Localization Tables
How to reproduce:
1. Open the user's attached "LocalizationTesting" project
2. Open the "SampleScene" scene in Assets/Scenes
3. Select "Canvas" -> "Image" in the Hierarchy
4. In the main menu, click "Window" -> "Asset Management" -> "Localization Tables"
5. Click "Select" under the image "PASS" in the English locale
6. Select "pass_img_1" (English letter "A")
7. In the main menu, click "Window" -> "Asset Management" -> "Localization Scene Controls"
8. Select the "English (en)" Active Locale
9. Observe the Image at the bottom of the Inspector window
Expected result: The letter "A" sprite is shown
Actual result: The letter "P" sprite is shown
Reproducible with: 1.2.1 (2019.4.40f1, 2020.3.36f1), 1.3.1 (2021.3.5f1, 2022.1.7f1), 1.3.2 (2022.2.0a17)
Reproducible on: Windows 10
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Resolution Note (fix version 1.4.2):
This is fixed by the sub-asset support in 1.4.2.
Once you have updated to 1.4.2 open the table editor and check for any incorrect sprites, if they are wrong then drag the correct sprite in and the sub-asset will now be correctly referenced.