Search Issue Tracker
Fixed
Fixed in 1.4.3, 1.5.0-pre.2
Votes
0
Found in [Package]
1.4.0-exp.1
Issue ID
LOC-785
Regression
Yes
Localization String value search returns 0 string tables when no characters are given to search by
Reproduction steps:
1. Open the “MinProject” project
2. Open the “MyScene“ scene
3. Select the “MyObject“ GameObject
4. In the Inspector press on the “My Localized String“ field value
5. Observe the available string table entries
Expected result: “None”, “MyEntry1” and “MyEntry2” are available
Actual result: Only “None” is available
Reproduced in: 1.1.0, 1.4.0-exp.1 (2021.3.7f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4)
Not reproduced in: 1.0.5 (2020.3.37f1, 2021.3.7f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4), 1.1.0, 1.4.0-exp.1 (2020.3.37f1)
Reproduced on: Windows 10, macOS Monterey 12.0.1
Notes:
- Inputting a character (e.g. “M”) into the search field reproduces the expected result
- 2020.3 is not affected
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input from the "Backslash" key is not detected in the Web Player when using the Japanese 106/109 key keyboard
- High "Total" value of the "TerrainManager.CullAllTerrains" when generating terrain
- UI Layout rebuild triggered by a rounding error when using TextMesh Pro
- Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used
- Script icon Gizmos cause lag/performance issues in Scene view even when the Scene Camera is not pointed at Gizmos
Add comment