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Fixed
Fixed in 1.3.2, 1.4.2
Votes
2
Found in [Package]
1.3.1
1.3.2
Issue ID
LOC-727
Regression
Yes
Error when use TextMeshPro Font Assets with Localized Property Variants
1. Install Localization and create 2 locale: eng (en) and thai (th)
2. Create 2 Localization tables: AssetTable: assets and StringTable: texts
3. Create 1 UI TextMeshPro
4. Use Localization Scene Control to change Text and Font Asset for UI TextMeshPro.
5. In Addressables Group > Play Mode Script > Use Existing Build
6. In Addressables Group > Build > New Build > Default Build Script
And when Click Play On Editor, i change language and got error.
- If i only change text and don't change Font Asset for TextMeshPro. It will work without error.
- If i use Unity Localization v1.1.1, v1.2.1, and change both text and Font Asset for TextMeshPro. It will work without error.
So i think this is error for Unity Localization v1.3.1
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