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0
votes
Fixed

Building subscenes without platform package doesn't work

Build Pipeline

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Aug 12, 2020

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Version/s: 2020.1.0f1

Only select platforms implement platform package (like com.unity.platforms.windows). For platforms that don't have that package, you... Read more

0
votes
Fixed

[Polybrush] Color Element doesn't does not return to the Pallete when it...

Package: Polybrush

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Aug 12, 2020

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Version/s: 1.0.2

How to reproduce:1. Create a new project2. Window -> Package Manager > Install Polybrush3. Click Tools -> Polybrush -> P... Read more

0
votes
Fixed

[LightProbes] While recording still frames flash and delay occurs when s...

Progressive Lightmapper

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Aug 12, 2020

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Version/s: 2019.3.7f1, 2019.4, 2021.1

How to reproduce:1. Open the attached project named "case1270007" and scene "Timeline"2. Enter Play mode3. Observe the switching of ... Read more

0
votes
Fixed

Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(Scr...

Profiling

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Aug 12, 2020

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Version/s: 2020.2.0a19

Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(ScriptingBackendNativeStringPtrOpaque) To repro:0. Open samplep... Read more

0
votes
Fixed

[Android]A fractured or black screen is rendered on Android devices When...

Android

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Aug 12, 2020

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Version/s: 2019.4.1f1, 2019.4.7f1

Steps to reproduce:1. Open user's attached project "Dark3D.zip"2. Build it on Android3. Notice the screen is black or very fragmente... Read more

0
votes
Fixed

[Linux][Input System] Joystick Serial Number are not unique between diff...

Linux

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Aug 12, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

Reproduction steps:1. Download and open the attached project called "InputSerialTest.zip"2. Connect a gamepad to your system3. Go to... Read more

0
votes
Fixed

[Localization] Unable to check if RegisterChangeHandler is null when usi...

Package: Localization Package

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Aug 12, 2020

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Version/s: 0.7.1-preview

How to reproduce:1. Open the attached project "RegisterHandler"2. Look at the Console window Expected result: No error is thrown, a ... Read more

0
votes
Fixed

Asset name does not get changed properly when renaming Addressable Group...

Package: Build Pipeline - Addressables

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Aug 12, 2020

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Version/s: 1.13.1

How to reproduce:1. Create a new project2. Install the Addressables package3. Add the Addressable Groups window to the Editor (File ... Read more

0
votes
Fixed

Addressables.LoadAssetAsync API can no longer load Built In Data

Package: Build Pipeline - Addressables

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Aug 12, 2020

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Version/s: 1.13.1

How to reproduce:1. Open the attached "TestAddressables.zip" project2. Open the "Main" Scene3. Open the Adressables Groups Window -&... Read more

0
votes
Fixed

[macOS]Hinge Joint with Mesh Collider causes a crash on a specific proje...

Physics

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Aug 12, 2020

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Version/s: 2018.4, 2019.4.7f1, 2020.2

Steps to reproduce:1. Open user's attached project "UnityMeshColliderCrashTest.zip"2. Navigate to CustomAssets/Scenes and open AutoR... Read more

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